IsaacB01
#33,592 in the world · #18 in Ecuador · in the top 82% nationally. 6 official events, 9 matches won and 13 lost.
- 1462±75Rating · margin ±75
- 1544Average field · 16 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 3 times in 6 tournaments: 50% of the time.
- Their all-time peak is 1,593 points.
- The toughest field they have faced averaged 1,581 points, across 16 entrants.
- They are 76 points away from the top 10: Ecuador.
How the rating moved
Between 1,462 and 1,576, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 20/08/26 | Thursday Evening Nexus Nights - 1v1 Pje. Luis Alcivar | 15 | 1533 | 13° | 0–3 | -36 |
| 10/08/26 | Monday Afternoon Nexus Nights - 1v1 Pje. Luis Alcivar | 13 | 1501 | 6° | 2–2 | +13 |
| 06/08/26 | Thursday Evening Nexus Nights - 1v1 Pje. Luis Alcivar | 16 | 1561 | 12° | 1–3 | -29 |
| 08/03/26 | viernes Morning Summoner Skirmish - March Avenida República de El Salvador & Irlanda | 20 | 1542 | 18° | 0–3 | -62 |
| 13/02/26 | Friday Evening Nexus Nights - 1v1 Avenida República de El Salvador & Irlanda | 16 | 1581 | 3° | 3–1 | +39 |
| 13/12/25 | Saturday Morning Summoner Skirmish - December y | 15 | — | 3° | 3–1 | +37 |
Form and consistency
On a 7-loss streak.
- 16 to 99 3 events 36%
- Under 16 3 events 45%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- josueantuan EC 1757 0–1
- dertop EC 1679 0–1
- Tasty Faefolk EC 1673 1–1
- DragoFenix2 EC 1613 0–1
- IvyTIgerUTT EC 1590 0–1
- Draven Time EC 1563 1–1
- siamak EC 1558 0–1
- Prunus EC 1550 0–2
- ironhoof EC 1538 0–1
- Abyss18 EC 1536 0–1
- OranG EC 1534 1–1
- Joch EC 1502 2–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →