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Lithuania rankings

Who is actually strong in Lithuania, and against whom. 44 players from Lithuania have an Elo rating from official Riftbound tournaments, alongside how hard the field each of them faced really was. Players need at least 5 events to appear.

  • 44Ranked players
  • 1,835Best rating
  • LTLithuania

Lithuania top 45

# Player Rating Trend Field vs top 5% Events Record
1 SpiriTx13 LT 1835±35 1570478 entr. 60%24–16 19105 games 70–29–667%
2 Alex Shans LT 1795±24▲12 1572539 entr. 51%28–27 43223 games 160–49–1472%
3 CATL Kedjius LT 1780±33▲17 1579696 entr. 59%23–16 21114 games 78–34–268%
4 Boss Man Johnny LT 1745±50 1551752 entr. 41%7–10 849 games 32–14–365%
5 Daniel LT 1727±32 1564513 entr. 38%12–20 25129 games 75–44–1058%
6 Runger LT 1666±53 1574651 entr. 18%2–9 1144 games 25–15–457%
7 Ireku LT 1659±32▼8 1561325 entr. 36%10–18 28121 games 62–47–1251%
8 CatL Xemnon LT 1656±26▲9 1569518 entr. 39%18–28 40183 games 116–55–1263%
9 CombatPanda LT 1646±54▲24 155318 entr. 33%2–4 1142 games 23–11–855%
10 JRB Skeane LT 1618±36▲19 1564301 entr. 35%6–11 2194 games 46–41–749%
11 G2 Kazanova LT 1609±36▼12 1568482 entr. 5%1–18 2596 games 49–39–851%
12 Lil Hobo LT 1600±60 1520141 entr. 33%1–2 935 games 20–14–157%
13 buroku valdovas LT 1591±47▼25 155717 entr. 0%0–8 1555 games 30–20–555%
14 Godaren LT 1584±52 1539442 entr. 11%1–8 1046 games 25–18–354%
15 Luds LT 1579±62▲47 157317 entr. 0%0–1 832 games 17–12–353%
16 1LTIS LT 1572±62▲8 155317 entr. 25%1–3 932 games 16–14–250%
17 Mizuris LT 1567±43 1556707 entr. 31%4–9 1467 games 35–27–552%
18 BananaMana LT 1562±40 1552299 entr. 31%5–11 2182 games 38–33–1146%
19 Serioga2333 LT 1558±84▲41 156418 entr. 0%0–2 517 games 8–7–247%
20 Rollin Simba LT 1554±84▲49 157720 entr. 517 games 8–7–247%
21 MooPoint LT 1544±56▼2 157218 entr. 0%0–5 1139 games 17–20–244%
22 VeNick LT 1543±38 1562301 entr. 0%0–15 2088 games 37–40–1142%
23 IIIAlpisIII LT 1531±54 1559791 entr. 43%3–4 1242 games 19–18–545%
24 Mayonnaise Man LT 1530±53▲35 154317 entr. 0%0–5 1143 games 19–20–444%
25 Solipsist LT 1525±82▼37 155117 entr. 0%0–1 718 games 8–8–244%
26 Joobiru LT 1524±81 154821 entr. 0%0–5 623 games 10–11–243%
27 Lyn3e LT 1519±76 150615 entr. 50%1–1 827 games 12–12–344%
28 CATL ebilshrimp LT 1518±35▼39 1560375 entr. 6%1–15 23101 games 41–49–1141%
29 D4Fun LT 1517±36 1560413 entr. 21%3–11 2397 games 39–49–940%
30 RgTheBot LT 1514±89 151714 entr. 33%1–2 518 games 8–9–144%
31 Shinchila LT 1502±56▼32 1581688 entr. 14%1–6 1039 games 16–2341%
32 Visato LT 1501±65 1521127 entr. 0%0–2 1037 games 17–19–146%
33 SiRiNi LT 1491±37▲25 1562323 entr. 0%0–7 2589 games 38–41–1043%
34 YourDads LT 1486±52 1534314 entr. 25%2–6 1658 games 21–26–1136%
35 Gambyt LT 1475±94 149713 entr. 0%0–1 516 games 7–8–144%
36 nXoiD LT 1468±78 156318 entr. 0%0–3 620 games 6–12–230%
37 Krino LT 1465±77 150014 entr. 721 games 7–11–333%
38 Joobiru LT 1455±79 152916 entr. 0%0–2 625 games 9–12–436%
39 FlimFlammer LT 1451±69 1531383 entr. 0%0–2 832 games 10–16–631%
40 Mystic Ranger LT 1446±64 153615 entr. 0%0–5 1140 games 13–21–633%
41 MrG0gi LT 1443±74 153615 entr. 0%0–1 829 games 10–16–334%
42 Umaru LT 1443±72 150014 entr. 724 games 8–11–533%
43 MrG0gi LT 1440±76 153619 entr. 0%0–1 827 games 7–14–626%
44 blitZero LT 1426±63▼16 155420 entr. 0%0–5 831 games 10–18–332%
45 MrG0gi LT 1314±75 155417 entr. 0%0–2 622 games 3–1914%

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

What the ± next to the rating means

It is the uncertainty of our estimate, and it has two causes. The first is statistical: with few matches the number is a guess, with hundreds it is a measurement — the standard error goes from ±60 at thirty matches to ±13 at seven hundred. The second is time: a player's real strength changes, so a rating that has not moved in six months is worth less than yesterday's, even with the same number of matches. The two add in quadrature. A wide margin on someone with many matches means they have not played in a long time. It is not Glicko-2's RD — we use Elo, and this is the error of our own estimate, which is what we can honestly say.

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What this number is worth

A higher rating is not a promise. Across our history the player favoured by Elo wins 60.7% of matches, and the Brier score is 0.235 against the 0.25 a coin flip would get: the signal is real, but modest. It is there to size up a field, not to call a tournament. Ratings start from a common value and move only on official matches recorded by UVS Games, so players with few events stay near the average by construction.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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