← Lithuania

Joobiru

#34,757 in the world · #38 in Lithuania · in the top 87% nationally. 6 official events, 9 matches won and 12 lost.

  • 1455±79Rating · margin ±79
  • 1529Average field · 16 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 3 times in 6 tournaments: 50% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their peak is 1,582 points, reached in November 2025: today they sit 127 points below it.
  • The toughest field they have faced averaged 1,550 points, across 16 entrants.
  • They are 70 points away from the top 25: Lithuania.

How the rating moved

Between 1,455 and 1,582, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
14/02/26 Saturday Nexus Nights 1v1 - February 14, 2026 Šv. Stepono g. 5 17 1545 13° 1–3 -24
08/02/26 Sunday afternoon Spiritforged Pre-rift Event Šv. Stepono g. 5 16 1550 11° 0–3 -48
29/11/25 Saturday Afternoon Summoner Skirmish - December Šv. Stepono g. 5 15 1515 13° 1–3 -55
15/11/25 Saturday Afternoon Nexus Night Šv. Stepono g. 5 16 1504 3–1 +37
05/11/25 Wednesday Evening Nexus Night Šv. Stepono g. 5 18 2–1–2 +23
31/10/25 Friday Afternoon Release Event Šv. Stepono g. 5 18 2–1–2 +22

Form and consistency

On a 2-loss streak.

  • 16 to 99 5 events 38%
  • Under 16 1 events 25%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

IT EN
🏆 Join tournaments 📚 Read guides and strategy 🏅 Climb the leaderboards 🔔 Get notifications ⚙ Customize your profile 👤 Create your public profile
Explore the Dashboard