← Lithuania

Daniel

#1,513 in the world · #5 in Lithuania · in the top 12% nationally. 25 official events, 75 matches won and 44 lost.

  • 1727±32Rating · margin ±32
  • 1564Average field · 513 entr.
  • 38%vs top 5% (12–20)

What they have done so far

  • Has won 3 tournaments. The biggest one had 24 players entered.
  • Made top 8 13 times in 25 tournaments: 52% of the time.
  • Their best run is 6 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,625 points, across 2,387 entrants.
  • They are 53 points away from the top 3: Lithuania.

How the rating moved

Between 1,426 and 1,727, across 25 events with history.

Last 25 events

Date Event Entrants Field Pos. Record Rating
23/08/26 Full Box Sealed - RQ Barcelona Sunday 1pm Sants-Montjuïc 131 1550 4–0–1 +39
22/08/26 Riftbound Regional Qualifier - Barcelona Sants-Montjuïc 2,387 1625 674° 5–3 -4
12/08/26 Wednesday Wargamer Nexus Nights Šv. Stepono g. 5 14 1564 2–0–1 +16
05/08/26 Wednesday Wargamer Nexus Nights Šv. Stepono g. 5 23 1587 3–0 +22
14/06/26 Regional Rebound - RQ Utrecht Sunday 11am Jaarbeursplein 6 1,006 1579 201° 4–2 +9
13/06/26 Riftbound Regional Qualifier - Utrecht Jaarbeursplein 6 1,953 1604 1756° 0–4 -74
18/04/26 Riftbound Regional Qualifier: Lille 1 Bd des Cités Unies 1,949 1598 82° 10–3 +97
17/04/26 Super Nexus Night - RQ Lille Friday 7:30pm 1 Bd des Cités Unies 1,023 1547 682° 1–2–1 -37
17/04/26 Pre-Regional Challenge - RQ Lille Friday 1pm 1 Bd des Cités Unies 1,026 1621 383° 3–3 0
04/04/26 Saturday Afternoon Summoner Skirmish - April Šv. Stepono g. 5 18 1560 4–2 +1
21/03/26 Summoner Skirmish - March A. Juozapavičiaus pr. 124H 13 1567 2–3 -24
25/02/26 Wednesday Nexus Nights 1v1 Šv. Stepono g. 5 13 1543 1–1–1 -9
21/02/26 Riftbound Regional Qualifier - Bologna Bologna 1,719 1590 155° 7–5 +20
20/02/26 Pre-Regional Challenge - RQ Bologna Bologna 855 1612 284° 3–2–1 -1
14/02/26 Saturday Nexus Nights 1v1 - February 14, 2026 Šv. Stepono g. 5 17 1545 4–0 +38
11/02/26 Wednesday Evening Nexus Nights - 1v1 Šv. Stepono g. 5 14 1549 2–1 +6
08/02/26 Sunday afternoon Spiritforged Pre-rift Event Šv. Stepono g. 5 16 1550 3–1 +20
07/02/26 Saturday Afternoon Spiritforged Pre-Rift Event Šv. Stepono g. 5 24 1532 4–0–1 +54
06/02/26 Friday Evening Spiritforged Pre-Rift Event Konstitucijos pr. 12 37 1533 12° 2–1–1 +14
25/01/26 Sunday Morning Summoner Skirmish - January Konstitucijos pr. 12 14 1558 3–1–1 +41
03/01/26 Saturday Afternoon Summoner Skirmish - January Šv. Stepono g. 5 16 1542 11° 1–2 -6
29/11/25 Saturday Afternoon Summoner Skirmish - December Šv. Stepono g. 5 15 1515 3–2 +32
15/11/25 Saturday Afternoon Nexus Night Šv. Stepono g. 5 16 1504 3–1 +47
08/11/25 Saturday Afternoon Nexus Night Šv. Stepono g. 5 18 1571 12° 0–3 -54
31/10/25 Friday Afternoon Release Event Šv. Stepono g. 5 18 11° 1–2–2 -20

Form and consistency

On a 4-win streak.

  • Events with 100+ entrants 9 events 58%
  • 16 to 99 10 events 61%
  • Under 16 6 events 54%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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