GodBlitz
#21,161 in the world · #305 in New Zealand · in the top 42% nationally. 5 official events, 12 matches won and 12 lost.
- 1530±79Rating · margin ±79
- 1544Average field · 122 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 2 times in 5 tournaments: 40% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,539 points.
- The toughest field they have faced averaged 1,571 points, across 340 entrants.
- They are 25 points away from the top 250: New Zealand.
How the rating moved
Between 1,462 and 1,530, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 03/04/26 | New Zealand 10K Open Main Event - Alexandra Park Raceway Greenlane | 340 | 1571 | 163° | 4–4 | +12 |
| 28/03/26 | Saturday Afternoon Summoner Skirmish - March Auckland | 12 | 1567 | 4° | 3–2 | +23 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Auckland | 14 | 1493 | 3° | 2–1 | +26 |
| 15/11/25 | Saturday Afternoon Nexus Nights - 1v1 Auckland | 16 | — | 9° | 2–2 | +7 |
| 08/11/25 | Saturday Afternoon Nexus Auckland | 17 | — | 12° | 1–3 | -38 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 1 events 50%
- 16 to 99 2 events 38%
- Under 16 2 events 63%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- we1hong NZ 1794 0–1
- Kyoya NZ 1701 0–1
- Ditto KDA AU 1683 0–1
- Kyoya NZ 1680 0–1
- Peppapigpleaser NZ 1664 0–1
- GoatOverlord NZ 1662 0–1
- Taketsumi NZ 1656 0–1
- dtdead NZ 1622 0–2
- Wapfinder NZ 1603 1–0
- YaBoiAfroman NZ 1601 0–1
- Injectors AU 1590 1–0
- SR MyLumber NZ 1574 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →