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Taketsumi

#4,954 in the world · #85 in New Zealand · in the top 12% nationally. 8 official events, 20 matches won and 10 lost.

  • 1656±70Rating · margin ±70
  • 1537Average field · 231 entr.
  • 43%vs top 5% (3–4)

What they have done so far

  • Has won 1 tournament. The biggest one had 14 players entered.
  • Made top 8 3 times in 8 tournaments: 38% of the time.
  • Their all-time peak is 1,682 points.
  • The toughest field they have faced averaged 1,571 points, across 340 entrants.
  • They are 46 points away from the top 50: New Zealand.

How the rating moved

Between 1,542 and 1,673, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
16/05/26 Riftbound Regional Qualifier - Sydney Grand Parade 1,405 1565 1265° 0–1 -17
03/04/26 New Zealand 10K Open Main Event - Alexandra Park Raceway Greenlane 340 1571 19° 9–3 +96
10/03/26 Dice Goblin Tuesday Morning Nexus Nights - 1v1 Auckland 23 1538 13° 0–1 -26
20/02/26 Baydragon Nexus Nights - 1v1 Auckland 15 1564 3–0 +61
20/02/26 Baydragon Nexus Nights - 1v1 Auckland 22 1544 12° 1–2 -22
07/02/26 Saturday Night Nexus Nights - 1v1 Auckland 18 1508 14° 1–2 -31
07/02/26 Saturday Afternoon Spiritforged Pre-Rift Event Auckland 14 1493 3–0 +51
05/02/26 Thursday Morning Nexus Nights - 1v1 Auckland 14 1510 3–1 +44

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 2 events 69%
  • 16 to 99 3 events 29%
  • Under 16 3 events 90%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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