GR33NM33M
#38,778 in the world · #2,185 in Australia · in the top 80% nationally. 5 official events, 4 matches won and 11 lost.
- 1429±94Rating · margin ±94
- 1535Average field · 19 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Their all-time peak is 1,515 points.
- The toughest field they have faced averaged 1,549 points, across 18 entrants.
- They are 117 points away from the top 1,000: Australia.
How the rating moved
Between 1,423 and 1,478, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 07/03/26 | Gungahlin Summoner Skirmish - March Gungahlin | 18 | 1549 | 12° | 1–2–1 | +6 |
| 22/12/25 | Jolt Games Nexus Nights - 1v1 Mitchell | 16 | 1533 | 11° | 1–2 | -5 |
| 05/12/25 | Jolt Games - Summoner Skirmish - December Mitchell | 14 | 1539 | 12° | 1–3 | -18 |
| 01/12/25 | Jolt Games Nexus Nights - 1v1 Mitchell | 22 | 1513 | 16° | 0–2 | -32 |
| 24/11/25 | Jolt Games Nexus Nights - 1v1 Mitchell | 23 | 1543 | 17° | 1–2 | -22 |
Form and consistency
On a 1-win streak.
- 16 to 99 4 events 25%
- Under 16 1 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- IBL fabWizard AU 1787 0–1
- IBL Thegoras AU 1677 0–3
- Boldd AU 1664 1–2
- 10PercentGambler AU 1644 0–1
- JinxRiftboundMAI AU 1612 0–1
- GoldenHotdog AU 1558 0–1
- Ninkata AU 1534 0–1
- Randomydragon AU 1486 0–1
- NeX DragoVerack AU 1468 0–1
- Soavon AU 1382 1–0
- Qacona AU 1379 1–0
- JellTim599 AU 1318 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →