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Grandius

#15,787 in the world · #1,272 in Italy · in the top 31% nationally. 9 official events, 13 matches won and 10 lost.

  • 1562±71Rating · margin ±71
  • 1544Average field · 12 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Has won 1 tournament. The biggest one had 9 players entered.
  • Made top 8 8 times in 9 tournaments: 89% of the time.
  • The toughest field they have faced averaged 1,607 points, across 14 entrants.
  • They are 24 points away from the top 1,000: Italy.

How the rating moved

Between 1,498 and 1,562, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
08/05/26 Riftbound Unleashed Pre-Rift Event | Playtime Merate Merate 14 1607 2–1 +11
24/02/26 Riftbound Nexus Night - Playtime Merate Merate 9 1561 1–1–1 -2
17/02/26 Riftbound Nexus Night - Playtime Merate Merate 9 1543 2–0–1 +16
07/02/26 Riftbound Spiritforged Pre-Rift Event | Playtime Merate Merate 29 1516 2–1 +39
27/01/26 Riftbound Nexus Night - Playtime Merate Merate 6 1585 0–2–1 -27
13/01/26 Riftbound Nexus Night - Playtime Merate Merate 7 1504 2–1 +25
06/01/26 Riftbound Nexus Night - Playtime Merate Merate 6 1494 1–1–1 +2
16/12/25 Riftbound Nexus Night - Playtime Merate Merate 13 1542 13° 0–3 -61
02/11/25 Riftbound Release Event - Playtime Merate Merate 24 3–0–2 +59

Form and consistency

On a 2-win streak.

  • 16 to 99 2 events 63%
  • Under 16 7 events 38%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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