← Netherlands

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#7,311 in the world · #64 in Netherlands · in the top 14% nationally. 7 official events, 17 matches won and 7 lost.

  • 1628±75Rating · margin ±75
  • 1551Average field · 25 entr.
  • 50%vs top 5% (1–1)

What they have done so far

  • Has won 1 tournament. The biggest one had 14 players entered.
  • Made top 8 4 times in 7 tournaments: 57% of the time.
  • Their best run is 7 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,583 points, across 14 entrants.
  • They are 20 points away from the top 50: Netherlands.

How the rating moved

Between 1,528 and 1,628, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
03/04/26 Riftbound Nexus Nights - 1v1 2711HZ 12 1578 2–1 +10
20/03/26 Riftbound Nexus Nights - 1v1 2711HZ 14 1583 3–0 +38
13/03/26 Riftbound Nexus Nights - 1v1 2711HZ 17 1574 2–1 +2
07/03/26 Riftbound Summoner Skirmish - March 2711HZ 30 1530 3–2–1 +2
27/02/26 Riftbound Nexus Nights - 1v1 2711HZ 22 1513 2–0–1 +34
06/02/26 Riftbound Spiritforged Pre-Rift Event 2711HZ 51 1551 19° 2–1–1 +14
15/11/25 Riftbound zaterdag Evening Nexus Night 2711HZ 30 1530 11° 3–2 +28

Form and consistency

On a 1-win streak.

  • 16 to 99 5 events 57%
  • Under 16 2 events 83%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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