← Italy

Grillo

#19,733 in the world · #1,584 in Italy · in the top 38% nationally. 11 official events, 17 matches won and 14 lost.

  • 1538±62Rating · margin ±62
  • 1513Average field · 8 entr.
  • vs top 5%

What they have done so far

  • Made top 8 10 times in 11 tournaments: 91% of the time.
  • The toughest field they have faced averaged 1,514 points, across 8 entrants.
  • They are 48 points away from the top 1,000: Italy.

How the rating moved

Between 1,484 and 1,538, across 11 events with history.

Last 11 events

Date Event Entrants Field Pos. Record Rating
09/07/26 Local 09/07/2026 Messina 6 1546 2–1 +7
02/07/26 Night Summoner Skirmish - July 2026 Messina 6 1510 2–1 +13
17/06/26 Local 22/06/2026 Messina 8 1500 1–1–1 0
10/06/26 Night Summoner Skirmish - June 2026 Messina 8 1507 2–1 +9
23/05/26 Local 23/05/2026 Messina 8 1505 1–1–1 +1
16/05/26 Local 16/05/2026 Messina 8 1514 1–1–1 0
08/05/26 Unleashed Pre-Rift Event Messina 13 1503 2–2 +8
27/04/26 Local 27/04/2026 Messina 6 1516 1–2 -23
17/04/26 Night Summoner Skirmish - April 2026 Messina 6 1538 2–1 +26
21/01/26 Nexus Night - 21/01/2026 Messina 6 2–1 +13
07/01/26 Nexus Night - 07/01/2026 Messina 12 1493 1–2–1 -16

Form and consistency

On a 2-win streak.

  • Under 16 11 events 49%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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