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Grot Squisha

#30,101 in the world · #11,100 in United States · in the top 64% nationally. 8 official events, 8 matches won and 12 lost.

  • 1482±82Rating · margin ±82
  • 1527Average field · 38 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Made top 8 1 times in 8 tournaments: 13% of the time.
  • Their all-time peak is 1,526 points.
  • The toughest field they have faced averaged 1,551 points, across 30 entrants.
  • They are 95 points away from the top 5,000: United States.

How the rating moved

Between 1,425 and 1,505, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
22/03/26 Phoenix Fire Games Nexus Nights Meridian 30 1551 23° 1–2 -19
07/03/26 Riftbound | Nexus Night Bo3 Boise 34 1535 2–1 +23
22/02/26 Sunday Evening Nexus Nights - 1v1 Meridian 27 1504 15° 0–1 -27
08/02/26 Phoenix Fire Games - Spiritforged Pre-Rift Event Meridian 55 1523 29° 1–1–1 +18
07/02/26 Saturday Morning Spiritforged Pre-Rift Event 2/7 Boise 28 1548 21° 0–1 -14
07/02/26 Riftbound: Spiritforged Pre-Rift Event Boise 68 1526 3–0–1 +76
04/01/26 Phoenix Fire Games - Summoner Skirmish - January Meridian 31 1515 28° 0–4 -68
27/12/25 Riftbound | Weekly Nexus Night Boise 28 1512 16° 1–2 -7

Form and consistency

On a 1-win streak.

  • 16 to 99 8 events 36%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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