GTPL Lemme
#33,735 in the world · #12,480 in United States · in the top 72% nationally. 21 official events, 30 matches won and 37 lost.
- 1461±55Rating · margin ±55
- 1542Average field · 198 entr.
- 40%vs top 5% (4–6)
What they have done so far
- Has won 1 tournament. The biggest one had 15 players entered.
- Made top 8 9 times in 21 tournaments: 43% of the time.
- Their best run is 5 tournaments in a row with the rating going up.
- Their all-time peak is 1,636 points.
- The toughest field they have faced averaged 1,604 points, across 797 entrants.
- They are 116 points away from the top 5,000: United States.
How the rating moved
Between 1,445 and 1,616, across 21 events with history.
Last 21 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 15/03/26 | Anime Imports Summoner Skirmish - March Pacifica | 21 | 1525 | 14° | 1–2 | -6 |
| 13/03/26 | Thursday Evening Nexus Nights - 1v1 San Francisco | 23 | 1574 | 20° | 0–2 | -17 |
| 12/03/26 | Anime Imports Nexus Nights Pacifica | 15 | 1523 | 1° | 3–0 | +39 |
| 07/03/26 | Summoner Skirmish - March San Francisco | 16 | 1539 | 12° | 1–3 | -19 |
| 06/03/26 | Thursday Nexus Nights at The Game Parlour San Francisco | 21 | 1531 | 17° | 0–2 | -20 |
| 28/02/26 | Riftbound Regional Qualifier - Las Vegas Las Vegas | 1,670 | 1587 | 979° | 2–3 | +1 |
| 28/02/26 | Super Nexus Night - RQ Las Vegas Las Vegas | 972 | 1553 | 725° | 1–3 | -4 |
| 27/02/26 | Pre-Regional Challenge - RQ Las Vegas Las Vegas | 797 | 1604 | 708° | 0–3 | -23 |
| 26/02/26 | Constructed - February 25, 2026 Pacifica | 15 | 1547 | 9° | 1–2 | -14 |
| 21/02/26 | GK Redwood City Saturday Afternoon Nexus Nights Redwood City | 29 | 1521 | 25° | 0–2–1 | -24 |
| 08/02/26 | Spiritforged Pre-Rift (Sun) San Mateo | 13 | 1537 | 6° | 1–2 | -12 |
| 07/02/26 | Saturday Night Nexus Nights - 1v1 Redwood City | 26 | 1523 | 5° | 2–1 | +6 |
| 07/02/26 | Spiritforged Pre-Rift San Mateo | 14 | 1546 | 10° | 0–1 | -13 |
| 18/01/26 | Summoner Skirmish - January San Francisco | 22 | 1519 | 17° | 1–3 | -39 |
| 09/01/26 | Nexus Night San Francisco | 20 | 1538 | 5° | 2–1 | +2 |
| 30/12/25 | Nexus Night December 29th BO1 San Mateo | 14 | 1527 | 7° | 2–1 | -12 |
| 13/12/25 | Saturday Morning Summoner Skirmish - December San Mateo | 16 | 1529 | 2° | 3–2 | +9 |
| 12/12/25 | Summoner Skirmish San Francisco | 31 | 1551 | 6° | 4–1 | +54 |
| 29/11/25 | Nexus Nights - 1v1 @GKRWC Redwood City | 23 | 1521 | 10° | 2–1 | +11 |
| 21/11/25 | Thursday Evening Nexus Nights - 1v1 San Francisco | 22 | — | 6° | 2–1 | +17 |
| 14/11/25 | Nexus Night 11-13-25 San Francisco | 25 | — | 7° | 2–1 | +25 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 3 events 25%
- 16 to 99 13 events 47%
- Under 16 5 events 54%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Talion 1932 0–1
- NBC Eric US 1912 0–1
- ASC TTA US 1892 1–0
- Durantula 1802 0–1
- R650 GrandpaRoji US 1771 0–1
- Teebs US 1764 1–0
- AVIATE US 1744 1–0
- junglekingdom US 1741 1–0
- GTPL Uno US 1705 0–1
- xtremenoodles US 1702 0–1
- CC ImboSlice DE 1684 0–1
- GTPL Avista US 1680 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →