HandsomeRaul
#37,745 in the world · #80 in Ireland · in the top 77% nationally. 6 official events, 7 matches won and 14 lost.
- 1436±78Rating · margin ±78
- 1550Average field · 504 entr.
- 33%vs top 5% (1–2)
What they have done so far
- Their peak is 1,542 points, reached in December 2025: today they sit 106 points below it.
- The toughest field they have faced averaged 1,590 points, across 1,719 entrants.
- They are 99 points away from the top 50: Ireland.
How the rating moved
Between 1,436 and 1,542, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 07/03/26 | Saturday Afternoon Summoner Skirmish - March D01 A251 | 24 | 1528 | 21° | 0–3 | -35 |
| 22/02/26 | Regional Rebound - RQ Bologna Bologna | 636 | 1584 | 560° | 0–1 | -7 |
| 21/02/26 | Riftbound Regional Qualifier - Bologna Bologna | 1,719 | 1590 | 1003° | 3–5 | -7 |
| 20/02/26 | Super Nexus Night Bologna B Las Vegas | 360 | 1542 | 132° | 2–2 | +15 |
| 20/02/26 | Sealed Deck Challenge - RQ Bologna 4pm Friday Bologna | 252 | 1531 | 238° | 0–3–1 | -72 |
| 06/12/25 | Saturday Afternoon Summoner Skirmish - December D01 A251 | 30 | 1527 | 11° | 2–0–3 | +42 |
Form and consistency
On a 6-loss streak.
- Events with 100+ entrants 4 events 29%
- 16 to 99 2 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- APH Flixus DE 1780 0–1
- HidrΩ ES 1752 0–1
- Reijy GB 1717 1–0
- G1L Thoshy DE 1695 0–1
- NPN Teiera IT 1678 0–1
- RIFTLAB Jakub IE 1670 0–1
- Forg0 IE 1642 0–1
- SUR FrankerG ES 1642 1–0
- SUR EnzoCastro ES 1624 0–1
- Fillabuster IE 1604 0–1
- Bullfrog NO 1563 1–0
- Jumpy Allen IT 1538 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →