Harmony Arcus
#18,810 in the world · #6,877 in United States · in the top 40% nationally. 21 official events, 41 matches won and 37 lost.
- 1543±40Rating · margin ±40
- 1541Average field · 290 entr.
- 20%vs top 5% (2–8)
What they have done so far
- Has won 1 tournament. The biggest one had 23 players entered.
- Made top 8 10 times in 21 tournaments: 48% of the time.
- Their best run is 5 tournaments in a row with the rating going up.
- Their all-time peak is 1,613 points.
- The toughest field they have faced averaged 1,599 points, across 1,517 entrants.
- They are 34 points away from the top 5,000: United States.
How the rating moved
Between 1,485 and 1,590, across 21 events with history.
Last 21 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 20/08/26 | Riftbound Nexus Night - Battleground Framingham Framingham | 15 | 1513 | 6° | 2–2 | -1 |
| 13/08/26 | Riftbound Nexus Night - Battleground Framingham Framingham | 21 | 1554 | 6° | 2–1 | +17 |
| 06/08/26 | Riftbound Nexus Night - Battleground Framingham Framingham | 17 | 1560 | 17° | 0–3 | -42 |
| 21/06/26 | Regional Rebound - RQ Hartford Sunday 11am Hartford | 692 | 1577 | 405° | 2–3 | -7 |
| 20/06/26 | Riftbound Regional Qualifier - Hartford Hartford | 1,954 | 1593 | 687° | 3–3 | +18 |
| 20/06/26 | Super Nexus Night - RQ Hartford Friday 8pm Hartford | 991 | 1541 | 898° | 0–3 | -32 |
| 19/06/26 | Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford | 1,517 | 1599 | 435° | 3–2 | +1 |
| 02/04/26 | Nexus Night 4/2 Framingham | 16 | 1549 | 3° | 2–1 | +13 |
| 19/03/26 | Riftbound Nexus Nights - Battlegrounds Framingham Framingham | 20 | 1544 | 10° | 2–1 | +3 |
| 12/03/26 | Riftbound Nexus Nights - Battlegrounds Framingham Framingham | 22 | 1537 | 6° | 2–1–1 | +3 |
| 06/03/26 | Riftbound Nexus Nights - Battlegrounds Framingham Framingham | 23 | 1523 | 1° | 2–0 | +23 |
| 20/02/26 | Riftbound Nexus Night - Battlegrounds Framingham Framingham | 22 | 1522 | 19° | 0–2–1 | -28 |
| 08/02/26 | Battleground Framingham - Spiritforged Pre-Rift Event - 2/8/26 Framingham | 47 | 1517 | 5° | 3–0 | +32 |
| 07/02/26 | Battleground Norton - Spiritforged Pre-Rift Event - 2/7/26 Norton Center | 30 | 1547 | 3° | 2–1 | +10 |
| 23/01/26 | Thursday Evening Nexus Nights - 1v1 Framingham | 14 | 1481 | 11° | 1–3 | -33 |
| 03/01/26 | Battleground Saugus - Summoner Skirmish - 1/3/2026 Saugus | 47 | 1528 | 4° | 5–2–1 | +27 |
| 12/12/25 | Battleground Framingham - Thursday Evening Nexus Night Framingham | 17 | 1536 | 4° | 3–1 | +36 |
| 07/12/25 | Battleground Framingham - Summoner Skirmish - 12/7/25 Framingham | 28 | 1561 | 12° | 2–2–1 | +10 |
| 30/11/25 | Battleground Saugus - Saturday Evening Nexus Night Saugus | 19 | 1497 | 8° | 2–2 | +8 |
| 06/11/25 | Battleground Framingham - Thursday Evening Nexus Night Framingham | 23 | — | 13° | 2–3 | -21 |
| 02/11/25 | Origins Release Event Durham | 37 | — | 18° | 1–1–1 | +6 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 4 events 42%
- 16 to 99 15 events 54%
- Under 16 2 events 38%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- lets see lol US 1826 0–1
- Abdulkarim US 1816 1–0
- LivesInBox US 1802 0–1
- Yoshi US 1781 0–2
- CinderKing US 1747 0–1
- MezzoMike US 1744 0–2
- morphing jar US 1715 1–0
- TwistedTCG CA 1709 0–1
- Reset US 1664 0–1
- TNK No Hwei José US 1662 0–1
- CaitlynClark US 1657 0–1
- UWTurtle US 1657 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →