Havlark
#20,811 in the world · #1,531 in Canada · in the top 45% nationally. 5 official events, 10 matches won and 10 lost.
- 1532±82Rating · margin ±82
- 1533Average field · 579 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Made top 8 1 times in 5 tournaments: 20% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,567 points.
- The toughest field they have faced averaged 1,590 points, across 1,833 entrants.
- They are 45 points away from the top 1,000: Canada.
How the rating moved
Between 1,490 and 1,532, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 612° | 4–4 | +10 |
| 30/05/26 | Super Nexus Night - RQ Vancouver Friday 8pm Vancouver | 1,011 | 1538 | 467° | 2–2 | +17 |
| 04/04/26 | Mostly Games Friday Nexus Nights - 1v1 V3C 3G6 | 15 | 1500 | 6° | 2–1 | +15 |
| 06/03/26 | Thursday Evening Nexus Nights (3/5) Broomfield | 19 | 1560 | 12° | 1–2 | -10 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event V5M 3K5 | 16 | 1479 | 10° | 1–1 | 0 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 2 events 50%
- 16 to 99 2 events 40%
- Under 16 1 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- TinyXTheXGiant US 1720 0–1
- Gerawrxd US 1708 0–1
- MetaDøc US 1701 0–1
- blazeitbots420 US 1647 0–1
- CherryTree CA 1634 0–1
- 5 in 1 Shampoo US 1634 0–1
- HalifaxVT US 1603 1–0
- Kindoki CA 1585 0–1
- hcore CA 1565 0–1
- Phannypack US 1558 1–0
- theseansterTCG CA 1558 0–1
- Newnew008 US 1548 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →