theseansterTCG
#16,436 in the world · #1,188 in Canada · in the top 35% nationally. 4 official events, 9 matches won and 8 lost.
- 1558±84Rating · margin ±84
- 1548Average field · 476 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- The toughest field they have faced averaged 1,590 points, across 1,833 entrants.
How the rating moved
Between 1,478 and 1,558, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 446° | 5–3 | +53 |
| 21/12/25 | December 21 Nexus Nights - 1v1 V1M 3E8 | 24 | 1489 | 11° | 2–1 | +27 |
| 12/12/25 | Friday Evening Summoner Skirmish - December Richmond | 23 | 1568 | 8° | 0–3 | -47 |
| 09/11/25 | Riftbound Release Event V1M 3E8 | 24 | 1545 | 10° | 2–1–2 | +25 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 1 events 63%
- 16 to 99 3 events 36%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- JDW CA 1769 0–1
- Soche CA 1718 0–1
- artski CA 1692 0–1
- Glop 1641 0–1
- 一 鹅 一 CA 1640 0–1
- jayjenoxis CA 1639 0–1
- Topseeker CA 1628 0–1
- esot321c CA 1608 1–0
- LeBraum James CA 1603 1–0
- SD Gatson US 1548 1–0
- Havlark CA 1532 1–0
- Cats and Cocaine CA 1528 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →