← Canada

Hbkorean

#35,415 in the world · #2,590 in Canada · in the top 75% nationally. 8 official events, 9 matches won and 16 lost.

  • 1451±70Rating · margin ±70
  • 1562Average field · 22 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Their peak is 1,523 points, reached in January 2026: today they sit 72 points below it.
  • The toughest field they have faced averaged 1,603 points, across 20 entrants.
  • They are 8 points away from the top 2,500: Canada.

How the rating moved

Between 1,433 and 1,523, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
20/08/26 Invasion Weekly Nexus Night L3T 1L3 15 1568 12° 1–1 +4
05/04/26 Sunday Afternoon Summoner Skirmish - April L4C0V4 18 1599 14° 1–3 -10
22/03/26 Sunday Morning Summoner Skirmish - March Concord 15 1557 2–2 +24
12/03/26 Invasion Weekly Nexus Night L4C 12 1564 10° 1–2 -3
15/02/26 Spiritforged Pre-Rift Event @ PvP Shoppe L6C0M5 37 1533 29° 0–3 -65
12/02/26 Spiritforged Pre-Rift Event L4C 31 1540 23° 1–1 +4
07/02/26 Saturday Morning Spiritforged Pre-Rift Event L4C 31 1529 23° 1–2 -26
04/01/26 Sunday Afternoon Summoner Skirmish - January L6C0M5 20 1603 2–2 +23

Form and consistency

On a 1-win streak.

  • 16 to 99 5 events 31%
  • Under 16 3 events 44%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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