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HeadEmpty

#28,632 in the world · #1,165 in United Kingdom · in the top 63% nationally. 10 official events, 12 matches won and 14 lost.

  • 1490±64Rating · margin ±64
  • 1522Average field · 16 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 6 times in 10 tournaments: 60% of the time.
  • Their all-time peak is 1,537 points.
  • The toughest field they have faced averaged 1,552 points, across 13 entrants.
  • They are 23 points away from the top 1,000: United Kingdom.

How the rating moved

Between 1,458 and 1,521, across 10 events with history.

Last 10 events

Date Event Entrants Field Pos. Record Rating
06/08/26 Nexus Night Thursday CT20 2BW 13 1522 0–2 -24
26/03/26 Nexus Night Thursday CT20 2BW 15 1542 2–0–1 +28
25/03/26 Wednesday - Nexus Night CT1 1BA 13 1552 2–1 +16
11/03/26 Wednesday - Nexus Night CT1 1BA 16 1527 12° 1–2 -7
19/02/26 Nexus Night Thursday CT20 2BW 14 1501 11° 1–2 -18
18/02/26 Wednesday Nexus Night CT1 1BA 16 1500 10° 1–2 -16
13/02/26 Friday Riftbound Casual Play CT16 1BB 16 1536 0–0–1 +4
07/02/26 Saturday Afternoon Spiritforged Pre-Rift Event CT9 4JJ 14 1521 3–1 +49
07/02/26 Saturday Morning Spiritforged Pre-Rift Event CT1 1BA 28 1524 19° 0–3–2 -63
10/12/25 Wednesday Evening Nexus Nights - 1v1 CT1 1BA 15 1490 2–1–1 +21

Form and consistency

On a 2-win streak.

  • 16 to 99 4 events 17%
  • Under 16 6 events 53%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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