Heavygeezus
#18,996 in the world · #6,932 in United States · in the top 40% nationally. 5 official events, 9 matches won and 8 lost.
- 1542±83Rating · margin ±83
- 1576Average field · 663 entr.
- —vs top 5%
What they have done so far
- Made top 8 3 times in 5 tournaments: 60% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,607 points.
- The toughest field they have faced averaged 1,593 points, across 1,954 entrants.
- They are 35 points away from the top 5,000: United States.
How the rating moved
Between 1,440 and 1,576, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 20/06/26 | Riftbound Regional Qualifier - Hartford Hartford | 1,954 | 1593 | 1253° | 2–3 | -34 |
| 28/11/25 | Friday Afternoon Nexus Nights - 1v1 Manchester | 13 | 1567 | 3° | 2–0–1 | +48 |
| 15/11/25 | Saturday Afternoon Nexus Nights - 1v1 Manchester | 21 | 1567 | 4° | 3–1–1 | +60 |
| 02/11/25 | Riftbound Sunday November 2nd Release Event Manchester | 23 | — | 5° | 2–1 | +28 |
| 01/11/25 | Riftbound Saturday November 1st Release Event Manchester | 22 | — | 22° | 0–3 | -60 |
Form and consistency
On a 3-loss streak.
- Events with 100+ entrants 1 events 40%
- 16 to 99 3 events 45%
- Under 16 1 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Fæk US 1685 0–1
- Figureitout US 1673 1–0
- Illusions US 1639 0–1
- 8607512997 US 1639 1–0
- XxFuTuRexX 1628 0–1
- Kensaku US 1588 1–0
- EnderGabe US 1587 1–0
- DatHalfbreedKEKW US 1573 0–1
- Substep US 1552 1–1
- Stitch US 1547 0–1
- crispy US 1541 0–1
- Aponte US 1541 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →