Substep
#17,347 in the world · #6,367 in United States · in the top 37% nationally. 13 official events, 30 matches won and 22 lost.
- 1552±53Rating · margin ±53
- 1575Average field · 526 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Has won 1 tournament. The biggest one had 22 players entered.
- Made top 8 5 times in 13 tournaments: 38% of the time.
- Their all-time peak is 1,639 points.
- The toughest field they have faced averaged 1,602 points, across 23 entrants.
- They are 25 points away from the top 5,000: United States.
How the rating moved
Between 1,546 and 1,637, across 13 events with history.
Last 13 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 21/06/26 | Regional Rebound - RQ Hartford Sunday 11am Hartford | 692 | 1577 | 313° | 3–3 | +6 |
| 20/06/26 | Riftbound Regional Qualifier - Hartford Hartford | 1,954 | 1593 | 1271° | 1–3 | -25 |
| 19/06/26 | Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford | 1,517 | 1599 | 493° | 3–2 | 0 |
| 26/04/26 | Regional Rebound - RQ Atlanta Sunday 10am Atlanta | 612 | 1588 | 253° | 3–3 | -5 |
| 25/04/26 | Super Saturday Standard Challenge - RQ Atlanta Saturday 11am Atlanta | 392 | 1564 | 219° | 3–4 | -43 |
| 03/01/26 | Saturday Afternoon Summoner Skirmish - January Manchester | 23 | 1602 | 10° | 1–2–1 | -18 |
| 28/11/25 | Friday Afternoon Nexus Nights - 1v1 Manchester | 13 | 1567 | 2° | 1–0–1 | +5 |
| 22/11/25 | Saturday Afternoon Nexus Nights - 1v1 Manchester | 18 | 1525 | 2° | 3–0 | +42 |
| 15/11/25 | Saturday Afternoon Nexus Nights - 1v1 Manchester | 21 | 1567 | 10° | 2–2 | -17 |
| 14/11/25 | Friday Evening Nexus Nights - 1v1 Manchester | 16 | 1566 | 5° | 3–1 | +29 |
| 09/11/25 | Sunday Afternoon Nexus Night Newington | 28 | — | 14° | 1–1–1 | -15 |
| 08/11/25 | Weekly nexus night Manchester | 16 | — | 3° | 3–1 | +33 |
| 01/11/25 | Riftbound Saturday November 1st Release Event Manchester | 22 | — | 1° | 3–0 | +60 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 5 events 46%
- 16 to 99 7 events 64%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- CinderKing US 1747 0–1
- 0xpBoss US 1747 0–1
- OathXP US 1698 1–0
- Fæk US 1685 2–0
- Waraight US 1685 0–1
- SpookyHandsMan US 1682 1–1
- NomuGosu US 1680 0–1
- Cheers US 1675 0–1
- Figureitout US 1673 0–2
- BertoC US 1672 1–0
- SpicyN0odlez US 1666 1–0
- Concrete US 1663 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →