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Helkarir

#36,535 in the world · #30 in Latvia · in the top 72% nationally. 8 official events, 9 matches won and 17 lost.

  • 1444±66Rating · margin ±66
  • 1538Average field · 17 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Made top 8 2 times in 8 tournaments: 25% of the time.
  • Their peak is 1,513 points, reached in March 2026: today they sit 69 points below it.
  • The toughest field they have faced averaged 1,567 points, across 17 entrants.
  • They are 18 points away from the top 25: Latvia.

How the rating moved

Between 1,428 and 1,513, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
22/08/26 Saturday Afternoon Vendetta Summoner Skirmish I Rīga 19 1556 12° 2–3 +3
19/08/26 Wednesday Evening Nexus Nights - 1v1 Rīga 17 1502 14° 1–2 -7
15/08/26 Saturday Afternoon Nexus Nights - 1v1 Rīga 17 1564 10° 1–1–1 +20
12/08/26 Wednesday Evening Nexus Nights - 1v1 Rīga 21 1520 15° 1–2 -19
04/04/26 Saturday Afternoon Nexus Nights - 1v1 Rīga 15 1529 15° 0–3 -66
28/03/26 Saturday Afternoon Nexus Nights - 1v1 Rīga 14 1530 2–1–1 +38
15/03/26 Sunday Afternoon Summoner Skirmish - March Rīga 17 1567 12° 1–3 -16
08/02/26 воскресенье Afternoon Spiritforged Pre-Rift Event Rīga 16 1532 1–2 -9

Form and consistency

On a 2-loss streak.

  • 16 to 99 6 events 33%
  • Under 16 2 events 29%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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