HexTechBomber
#43,632 in the world · #16,126 in United States · in the top 93% nationally. 5 official events, 4 matches won and 13 lost.
- 1385±90Rating · margin ±90
- 1548Average field · 44 entr.
- 33%vs top 5% (1–2)
What they have done so far
- Made top 8 1 times in 5 tournaments: 20% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,586 points, across 132 entrants.
- They are 192 points away from the top 5,000: United States.
How the rating moved
Between 1,385 and 1,458, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 04/03/26 | Tuesday 1v1 Nexus Night @ First Turn Games Cedar Rapids | 14 | 1541 | 14° | 0–2 | -33 |
| 20/02/26 | SCG CON Milwaukee - $5K Constructed Riftbound Milwaukee | 132 | 1586 | 95° | 2–3 | +15 |
| 14/02/26 | Saturday Night Nexus Nights - 1v1 Cedar Rapids | 15 | 1530 | 15° | 0–3 | -55 |
| 08/02/26 | Sunday Afternoon Spiritforged Pre-Rift Event Cedar Rapids | 15 | 1534 | 6° | 2–2 | +13 |
| 07/02/26 | Friday Evening Spiritforged Pre-Rift Event Cedar Rapids | 16 | — | 12° | 0–3–1 | -55 |
Form and consistency
On a 5-loss streak.
- Events with 100+ entrants 1 events 40%
- 16 to 99 1 events 0%
- Under 16 3 events 22%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Boulevard US 1740 1–0
- R650 Cash US 1723 0–2
- Elvaan12345 US 1674 0–1
- GeckosofWar US 1666 0–1
- Jaxie US 1639 0–2
- Geostice US 1622 0–1
- aushoth US 1601 0–1
- Stolen5818 US 1563 0–1
- Nyle US 1533 1–0
- styleshift US 1530 0–1
- Rekhyts US 1514 1–1
- goldfish11 US 1477 1–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →