Hiro
#46,458 in the world · #3,983 in Italy · in the top 96% nationally. 7 official events, 3 matches won and 17 lost.
- 1333±87Rating · margin ±87
- 1530Average field · 12 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Made top 8 5 times in 7 tournaments: 71% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,560 points, across 14 entrants.
- They are 144 points away from the top 2,500: Italy.
How the rating moved
Between 1,333 and 1,426, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/12/25 | martedì Night Nexus Nights - 1v1 Nerviano | 5 | 1482 | 4° | 0–2 | -22 |
| 19/12/25 | DEFCON 2.0 FRIDAY Nexus Night Castellanza | 7 | 1563 | 6° | 0–2 | -27 |
| 07/12/25 | Nexus Nights - 1v1 WIN A BOX Nerviano | 5 | — | 5° | 0–2 | -26 |
| 21/11/25 | DEFCON 2.0 FRIDAY Nexus Night Castellanza | 14 | 1560 | 8° | 2–2 | +36 |
| 14/11/25 | DEFCON 2.0 FRIDAY Nexus Night Castellanza | 24 | 1537 | 23° | 0–3 | -47 |
| 11/11/25 | martedì Night Nexus Night Tradate | 12 | 1506 | 7° | 1–2–1 | -7 |
| 31/10/25 | sabato Afternoon Release Event - Late Registration Nerviano | 11 | — | 10° | 0–4 | -74 |
Form and consistency
On a 6-loss streak.
- 16 to 99 1 events 0%
- Under 16 6 events 17%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- kingtut IT 1735 0–2
- Marshalleaf IT 1733 0–1
- Borsa1994 IT 1678 0–1
- KTEN IT 1673 0–1
- CyberAcid IT 1566 0–1
- TND simonnnoooo IT 1556 0–1
- mirkomara IT 1530 0–1
- GMarel IT 1518 0–1
- Cagnolino Carino IT 1507 0–1
- Riccardo M IT 1500 0–1
- AeonRed IT 1497 0–1
- nutriaopossumata IT 1488 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →