HJW
#29,022 in the world · #10,716 in United States · in the top 62% nationally. 6 official events, 9 matches won and 9 lost.
- 1488±82Rating · margin ±82
- 1520Average field · 21 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 3 times in 6 tournaments: 50% of the time.
- Their all-time peak is 1,545 points.
- The toughest field they have faced averaged 1,534 points, across 42 entrants.
- They are 89 points away from the top 5,000: United States.
How the rating moved
Between 1,488 and 1,530, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 15/03/26 | Sunday Night Night - 1v1 Cleveland | 14 | 1522 | 14° | 0–1 | -16 |
| 08/02/26 | Sunday Afternoon Spiritforged Pre-Rift Event Cleveland | 16 | 1497 | 6° | 2–2–1 | +1 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event North Olmsted | 42 | 1534 | 28° | 1–2–1 | -27 |
| 30/01/26 | Friday Evening Nexus Nights - 1v1 Berea | 13 | 1530 | 4° | 2–1–1 | +18 |
| 04/01/26 | Sunday Evening Summoner Skirmish - January Cleveland | 21 | 1515 | 9° | 2–2 | -8 |
| 02/01/26 | Friday Evening Nexus Nights - 1v1 Berea | 14 | — | 3° | 2–1–1 | +20 |
Form and consistency
On a 2-loss streak.
- 16 to 99 3 events 38%
- Under 16 3 events 44%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Nexevis US 1752 0–1
- ArbysLanyard US 1611 0–1
- Icetor US 1602 0–1
- iamgregoreo US 1584 0–1
- Synesthesia US 1582 1–0
- conno0622 US 1575 1–0
- CLE US 1570 0–1
- RyanRo US 1567 0–1
- Tukayu US 1540 0–1
- iamgregoreo US 1524 0–1
- stratb0i US 1521 0–1
- Mat US 1516 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →