hmtlch
#46,378 in the world · #3,394 in Canada · in the top 98% nationally. 4 official events, 0 matches won and 11 lost.
- 1336±108Rating · margin ±108
- 1572Average field · 783 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,603 points, across 1,241 entrants.
How the rating moved
Between 1,336 and 1,469, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 1750° | 0–5 | -83 |
| 29/05/26 | Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver | 1,241 | 1603 | 1167° | 0–3 | -36 |
| 11/02/26 | Tuesday Morning Spiritforged Pre-Rift Event Richmond | 45 | 1539 | 45° | 0–1 | -14 |
| 10/12/25 | TTG Locals Nexus Night Richmond | 14 | 1555 | 7° | 0–2 | -31 |
Form and consistency
On a 11-loss streak.
- Events with 100+ entrants 2 events 0%
- 16 to 99 1 events 0%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- TSS DaemonXGG 1712 0–1
- ROBINMYDK CA 1703 0–1
- Imaboos US 1681 0–1
- cabbage CA 1612 0–1
- Vonnycakes US 1577 0–1
- Sceolang CA 1556 0–1
- ll NewTk G HD ll CA 1500 0–1
- TSS xxShisui26xx CA 1490 0–1
- Aytheta CA 1405 0–1
- MORBMORB CA 1400 0–1
- HamSlicer 1399 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →