HoldMyTeemo
#41,078 in the world · #544 in Singapore · in the top 91% nationally. 5 official events, 3 matches won and 9 lost.
- 1411±101Rating · margin ±101
- 1545Average field · 27 entr.
- —vs top 5%
What they have done so far
- Their all-time peak is 1,520 points.
- The toughest field they have faced averaged 1,572 points, across 27 entrants.
- They are 37 points away from the top 500: Singapore.
How the rating moved
Between 1,411 and 1,518, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 24/08/26 | Monday Evening Nexus Nights - 1v1 Ang Mo Kio Ave 3 | 20 | 1500 | 11° | 1–2 | -4 |
| 22/08/26 | Saturday Morning Vendetta Summoner Skirmish I 6 Yishun Industrial Street 1 | 27 | 1572 | 25° | 0–2 | -26 |
| 19/08/26 | Card Affinity - Wednesday BO1 Nexus Night 6 Yishun Industrial Street 1 | 28 | 1563 | 16° | 0–2 | -37 |
| 12/08/26 | Card Affinity - Wednesday BO1 Nexus Night 6 Yishun Industrial Street 1 | 33 | 1543 | 19° | 0–2 | -40 |
| 03/08/26 | Monday Evening Nexus Nights - 1v1 Ang Mo Kio Ave 3 | 22 | — | 10° | 2–1 | +18 |
Form and consistency
On a 1-loss streak.
- 16 to 99 5 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Eggy SG 1619 0–1
- Arcade SG 1582 0–1
- SUPERPOGI SG 1546 0–2
- Markarb SG 1514 0–1
- moistnsticky SG 1500 1–0
- TheOtherKC SG 1495 1–0
- Tacorance SG 1483 0–1
- ULTRAKILL SG 1417 0–1
- MeowJacky SG 1415 1–0
- Kaganesti SG 1411 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →