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ULTRAKILL

#40,346 in the world · #533 in Singapore · in the top 89% nationally. 6 official events, 8 matches won and 12 lost.

  • 1417±78Rating · margin ±78
  • 1545Average field · 33 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Their best run is 3 tournaments in a row with the rating going up.
  • Their peak is 1,549 points, reached in August 2026: today they sit 132 points below it.
  • The toughest field they have faced averaged 1,572 points, across 27 entrants.
  • They are 31 points away from the top 500: Singapore.

How the rating moved

Between 1,417 and 1,549, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
26/08/26 Card Affinity - Wednesday BO1 Nexus Night 6 Yishun Industrial Street 1 35 1551 33° 0–3 -56
22/08/26 Saturday Morning Vendetta Summoner Skirmish I 6 Yishun Industrial Street 1 27 1572 26° 1–4 -48
20/08/26 Card Arena Weekly NEXUS NIGHTS August 20, 2026 Singapore 38 1512 26° 1–2 -28
19/08/26 Card Affinity - Wednesday BO1 Nexus Night 6 Yishun Industrial Street 1 28 1563 13° 2–1 +14
18/08/26 Tuesday Night Nexus B01 @ Utopia Games SIngapore 28 1524 13° 2–1 +17
13/08/26 Card Arena Weekly NEXUS NIGHTS August 13, 2026 Singapore 41 1548 20° 2–1 +18

Form and consistency

On a 6-loss streak.

  • 16 to 99 6 events 40%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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