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HyperNova

#14,381 in the world · #1,151 in Italy · in the top 28% nationally. 8 official events, 14 matches won and 7 lost.

  • 1571±73Rating · margin ±73
  • 1471Average field · 6 entr.
  • vs top 5%

What they have done so far

  • Has won 3 tournaments. The biggest one had 9 players entered.
  • Made top 8 8 times in 8 tournaments: 100% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,607 points.
  • The toughest field they have faced averaged 1,559 points, across 8 entrants.
  • They are 15 points away from the top 1,000: Italy.

How the rating moved

Between 1,469 and 1,598, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
27/08/26 nexus night il mondo distorto Reggio Emilia 5 1451 1–2 -27
23/07/26 nexus night il mondo distorto Reggio Emilia 5 1474 3–0 +37
22/07/26 TOP 8 LEAGUE INTERNA DRAGON TRADING Reggio Emilia 8 1559 1–1–1 -10
09/07/26 nexus night il mondo distorto Reggio Emilia 7 1483 1–1 -16
17/06/26 LEGA DRAGON TRADING RNC Reggio Emilia 9 1504 3–0 +73
10/06/26 LEGA NEXUS NIGHT DRAGON TRADING TAPPA 4 Reggio Emilia 6 1424 2–1 +14
21/05/26 nexus night il mondo distorto Reggio Emilia 5 1399 2–0–1 +31
02/04/26 Saturday Night Nexus Nights - 1v1 Reggio Emilia 4 1–2 -31

Form and consistency

On a 2-loss streak.

  • Under 16 8 events 61%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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