IfritMephis
#17,515 in the world · #247 in Brazil · in the top 42% nationally. 4 official events, 9 matches won and 5 lost.
- 1551±92Rating · margin ±92
- 1527Average field · 18 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 3 times in 4 tournaments: 75% of the time.
- Their all-time peak is 1,576 points.
- The toughest field they have faced averaged 1,539 points, across 16 entrants.
How the rating moved
Between 1,524 and 1,555, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 20/02/26 | Friday Evening Spiritforged Pre-Rift Event Brazil | 16 | 1539 | 3° | 3–1–1 | +27 |
| 30/12/25 | terça-feira Evening Nexus Nights - 1v1 Brazil | 20 | 1514 | 13° | 1–2 | -31 |
| 13/12/25 | Vila Geek Summoner Skirmish - December Vila Velha - ES | 14 | — | 4° | 3–2 | +17 |
| 10/12/25 | Wednesday Evening Nexus Nights - 1v1 Brazil | 21 | — | 4° | 2–0–2 | +38 |
Form and consistency
On a 1-win streak.
- 16 to 99 3 events 50%
- Under 16 1 events 60%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Coglorin BR 1706 0–1
- Meumeunome BR 1617 0–1
- HSB BR 1609 1–0
- Lugas BR 1607 1–0
- Hov3r BR 1606 1–0
- AndreFofao BR 1592 0–1
- spike BR 1589 0–1
- VitorLN10 BR 1550 1–0
- Runffles BR 1540 1–1
- Marcheziin BR 1531 1–0
- JangKeng BR 1505 1–0
- eloicazz BR 1504 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →