← Canada

iiSkrxxm

#23,168 in the world · #1,709 in Canada · in the top 50% nationally. 8 official events, 11 matches won and 10 lost.

  • 1519±74Rating · margin ±74
  • 1550Average field · 20 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 1 times in 8 tournaments: 13% of the time.
  • Their all-time peak is 1,536 points.
  • The toughest field they have faced averaged 1,587 points, across 17 entrants.
  • They are 58 points away from the top 1,000: Canada.

How the rating moved

Between 1,470 and 1,524, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Mad Merchant Games - Saturday $5 Nexus Nights M1V 0B7 21 1538 11° 2–1 -5
26/08/26 Mad Merchant Games - Wednesday $5 Nexus Night M1V 0B7 27 1550 2–1 +25
22/08/26 Mad Merchant Games - Saturday $5 Nexus Nights M1V 0B7 22 1524 11° 2–1 +11
19/08/26 Mad Merchant Games - Wednesday $5 Nexus Night M1V 0B7 21 1531 16° 1–2 -19
15/08/26 Mad Merchant Games - Saturday $5 Nexus Nights M1V 0B7 17 1587 1–2 -6
01/08/26 Mad Merchant Games - Saturday $5 Nexus Nights M1V 0B7 19 1584 2–1 +43
19/02/26 KadOone Thursday Evening Nexus Nights - Multiplayer Markham 14 1577 13° 0–0–1 -1
07/02/26 Kadoone Saturday Spiritforged Pre-Rift Event Markham 22 1506 17° 1–2 -29

Form and consistency

On a 1-win streak.

  • 16 to 99 7 events 52%
  • Under 16 1 events 0%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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