ShinMatsu
#26,956 in the world · #1,972 in Canada · in the top 57% nationally. 21 official events, 27 matches won and 37 lost.
- 1499±44Rating · margin ±44
- 1531Average field · 21 entr.
- 0%vs top 5% (0–9)
What they have done so far
- Made top 8 10 times in 21 tournaments: 48% of the time.
- Their best run is 7 tournaments in a row with the rating going up.
- Their all-time peak is 1,537 points.
- The toughest field they have faced averaged 1,580 points, across 15 entrants.
- They are 78 points away from the top 1,000: Canada.
How the rating moved
Between 1,408 and 1,535, across 21 events with history.
Last 21 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 19/08/26 | Wednesday Evening Nexus Night - 1v1 @Three Kingdoms L3P 1Y1 | 20 | 1536 | 16° | 1–2 | -12 |
| 16/08/26 | Nexus nights 1v1 Markham | 25 | 1540 | 6° | 2–1 | +15 |
| 15/08/26 | KadOone Saturday Evening Nexus Nights - 1v1 Markham | 23 | 1544 | 5° | 2–1 | +16 |
| 12/08/26 | Wednesday Evening Nexus Night - 1v1 @Three Kingdoms L3P 1Y1 | 27 | 1541 | 5° | 2–1 | +16 |
| 09/08/26 | Nexus nights 1v1 Markham | 15 | 1513 | 6° | 2–1 | +24 |
| 05/08/26 | Wednesday Evening Nexus Night - 1v1 @Three Kingdoms L3P 1Y1 | 21 | 1546 | 7° | 2–1 | +24 |
| 02/08/26 | Nexus nights 1v1 Markham | 20 | 1571 | 13° | 1–2 | +3 |
| 01/04/26 | Nexus Nights - 1v1 @ Three Kingdoms Games L3P 1Y1 | 27 | 1550 | 16° | 1–2 | +5 |
| 21/03/26 | Saturday Morning Summoner Skirmish - March M4J 1M9 | 30 | 1542 | 16° | 1–3 | -13 |
| 18/03/26 | Nexus Nights - 1v1 @ Three Kingdoms L3P 1Y1 | 25 | 1485 | 17° | 1–2 | -10 |
| 11/03/26 | Nexus Nights - 1v1 @ Three Kingdoms Games L3P 1Y1 | 25 | 1519 | 14° | 1–2 | -6 |
| 22/02/26 | WIN=PACK NexPack Collectibles Constructed February 22, 2026 L3R 1A3 | 13 | 1504 | 8° | 0–2 | -15 |
| 08/02/26 | Kadoone Sunday Spiritforged Pre-Rift Event Markham | 25 | 1513 | 5° | 2–1 | +17 |
| 07/02/26 | Kadoone Saturday Spiritforged Pre-Rift Event Markham | 22 | 1506 | 4° | 1–1 | +5 |
| 24/01/26 | Summoner Skirmish - January M4J 1M9 | 15 | 1580 | 15° | 0–3 | -27 |
| 11/01/26 | KadOone Saturday Summoner Skirmish - January Markham | 21 | 1538 | 16° | 0–3–1 | -38 |
| 03/01/26 | KadOone Saturday Evening Nexus Nights - 1v1 (1/3) Markham | 19 | 1515 | 11° | 1–2 | -22 |
| 27/12/25 | Manta Trading - Nexus Night (Dec 27) L3R 8B4 | 20 | 1557 | 6° | 2–2 | +9 |
| 13/12/25 | Manta Trading - Nexus Night (Dec 13) L3R 8B4 | 15 | 1484 | 10° | 1–2 | -27 |
| 06/12/25 | Manta Trading - Nexus Night (Dec 6) L3R 8B4 | 13 | 1544 | 3° | 3–1 | +60 |
| 02/11/25 | KadOone Release Event 11/2 Markham | 22 | — | 18° | 1–2–2 | -25 |
Form and consistency
On a 2-win streak.
- 16 to 99 16 events 40%
- Under 16 5 events 40%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Arito CA 1899 0–1
- Mocha CA 1824 0–1
- Ray956 CA 1775 0–1
- Feynman F CA 1770 0–1
- Raccoon CA 1741 0–1
- SpeciaIBerry CA 1721 0–1
- babaknaeimi CA 1705 0–1
- GameScience CA 1701 0–1
- spandy CA 1701 0–1
- Legit B Person CA 1676 0–1
- guan87 CA 1661 0–1
- Designator CA 1659 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →