Ikirai
#30,101 in the world · #327 in Belgium · in the top 64% nationally. 13 official events, 21 matches won and 28 lost.
- 1482±51Rating · margin ±51
- 1544Average field · 425 entr.
- 0%vs top 5% (0–6)
What they have done so far
- Made top 8 5 times in 13 tournaments: 38% of the time.
- Their all-time peak is 1,554 points.
- The toughest field they have faced averaged 1,621 points, across 1,026 entrants.
- They are 40 points away from the top 250: Belgium.
How the rating moved
Between 1,454 and 1,540, across 13 events with history.
Last 13 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 13/06/26 | Riftbound Regional Qualifier - Utrecht Jaarbeursplein 6 | 1,953 | 1604 | 1505° | 2–3 | +1 |
| 18/04/26 | Riftbound Regional Qualifier: Lille 1 Bd des Cités Unies | 1,949 | 1598 | 686° | 4–3–1 | +27 |
| 17/04/26 | Pre-Regional Challenge - RQ Lille Friday 1pm 1 Bd des Cités Unies | 1,026 | 1621 | 908° | 1–3 | -20 |
| 04/04/26 | Summoner Skirmish - April Roeselare | 18 | 1551 | 11° | 2–3 | -1 |
| 20/02/26 | Nexus Nights - 1v1 Roeselare | 23 | 1522 | 16° | 1–2 | -9 |
| 08/02/26 | Spiritforged Pre-Rift Event (Zondag 8 februari) Ieper | 16 | 1489 | 8° | 2–2 | +3 |
| 07/02/26 | Spiritforged Pre-Rift Event Roeselare | 18 | 1508 | 2° | 1–0–4 | +18 |
| 17/01/26 | Summoner Skirmish - January Roeselare | 15 | 1544 | 10° | 1–2 | -4 |
| 26/12/25 | Nexus Nights Roeselare | 23 | 1531 | 21° | 0–2–3 | -23 |
| 20/12/25 | Summoner Skirmish - December Roeselare | 16 | 1541 | 4° | 2–2–2 | +25 |
| 12/12/25 | Nexus Night Roeselare | 22 | 1507 | 7° | 2–2–1 | +10 |
| 28/11/25 | Nexus Night Roeselare | 22 | 1515 | 22° | 1–4 | -85 |
| 01/11/25 | Riftbound release event @'t Spelgeweld Roeselare | 26 | — | 2° | 2–0 | +40 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 3 events 41%
- 16 to 99 9 events 33%
- Under 16 1 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- AA Rаge FR 1740 0–1
- ChadChadster BE 1729 0–1
- YamatoCannon DE 1711 0–1
- AA Soey FR 1710 0–2
- Brikje Water BE 1706 0–1
- Marcuccio IT 1691 0–1
- Tee10 BE 1689 0–1
- Fromptop TFT FR 1680 0–1
- TCB Mémo FR 1679 1–0
- Gattomik BE 1663 0–1
- ZombiesAreDead10 BE 1663 0–2
- Neal M BE 1659 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →