You are viewing US market prices (TCGplayer, in dollars). Switch to the European market

← Italy

IlmalandrinolI

#43,122 in the world · #3,576 in Italy · in the top 86% nationally. 8 official events, 7 matches won and 16 lost.

  • 1391±78Rating · margin ±78
  • 1473Average field · 9 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Made top 8 7 times in 8 tournaments: 88% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,500 points, across 8 entrants.
  • They are 86 points away from the top 2,500: Italy.

How the rating moved

Between 1,391 and 1,459, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
21/05/26 Thursday Evening Nexus Nights - 1v1 Quattromiglia 5 1473 0–2 -21
03/05/26 domenica Afternoon Unleashed Pre-Rift Event Quattromiglia 11 1477 2–2 +9
12/03/26 Thursday Evening Nexus Nights - 1v1 Quattromiglia 5 1422 1–1 +6
05/03/26 Thursday Evening Nexus Nights - 1v1 Quattromiglia 8 1500 1–2 +2
26/02/26 Thursday Evening Nexus Nights - 1v1 Quattromiglia 6 1479 1–2 -14
17/02/26 Tuesday Evening Nexus Nights - Multiplayer Quattromiglia 4 1–1 +4
10/02/26 Tuesday Evening Nexus Nights - Multiplayer Quattromiglia 7 0–3 -54
06/02/26 Spiritforged Pre-rift Quattromiglia 19 1485 10° 1–3 -41

Form and consistency

On a 3-loss streak.

  • 16 to 99 1 events 25%
  • Under 16 7 events 32%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

IT EN
🏆 Join tournaments 📚 Read guides and strategy 🏅 Climb the leaderboards 🔔 Get notifications ⚙ Customize your profile 👤 Create your public profile
Explore the Dashboard