← Germany

iShouldRecall

#28,255 in the world · #1,652 in Germany · in the top 59% nationally. 7 official events, 14 matches won and 15 lost.

  • 1492±74Rating · margin ±74
  • 1542Average field · 18 entr.
  • vs top 5%

What they have done so far

  • Their peak is 1,522 points, reached in February 2026: today they sit 30 points below it.
  • The toughest field they have faced averaged 1,551 points, across 16 entrants.
  • They are 63 points away from the top 1,000: Germany.

How the rating moved

Between 1,483 and 1,522, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
13/02/26 Friday Morning Nexus Nights - 1v1 Leuchtenberger Straße 9 18 1535 15° 2–3 -8
07/02/26 Samstag Afternoon Spiritforged Pre-Rift Event Leuchtenberger Straße 9 20 1541 14° 2–3 -22
06/02/26 Freitag Afternoon Spiritforged Pre-Rift Event Leuchtenberger Straße 9 19 1540 3–2 +19
20/12/25 Samstag Afternoon Summoner Skirmish - December Leuchtenberger Straße 9 16 1551 2–2 0
06/12/25 Samstag Evening Nexus Nights - 1v1 Leuchtenberger Straße 9 19 3–2 +18
22/11/25 Nexus Nights - Multiplayer Leuchtenberger Straße 9 16 13° 0–0–1 +2
15/11/25 Evening Nexus Nights - 1v1 Leuchtenberger Straße 9 19 11° 2–3 -17

Form and consistency

On a 1-win streak.

  • 16 to 99 7 events 47%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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