ItzBelisa
#15,943 in the world · #5,850 in United States · in the top 34% nationally. 3 official events, 8 matches won and 7 lost.
- 1561±97Rating · margin ±97
- 1556Average field · 21 entr.
- 57%vs top 5% (4–3)
What they have done so far
- Made top 8 3 times in 3 tournaments: 100% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,578 points.
- The toughest field they have faced averaged 1,583 points, across 20 entrants.
How the rating moved
Between 1,525 and 1,561, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 04/01/26 | Sunday Summoner Skirmish - January Katy | 23 | 1503 | 7° | 2–1–1 | +12 |
| 28/12/25 | Sunday Afternoon Summoner Skirmish - December (Part 2) Houston | 20 | 1583 | 6° | 3–3 | +24 |
| 28/12/25 | Sunday Afternoon Summoner Skirmish - December Houston | 20 | 1582 | 6° | 3–3 | +25 |
Form and consistency
On a 1-loss streak.
- 16 to 99 3 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Okaam US 1760 2–1
- CTCG Zrob US 1745 2–0
- Søulstørm US 1714 0–2
- Toefu US 1657 0–2
- Luigi Time US 1593 2–0
- Fool29 US 1539 1–0
- Justlncredible US 1524 0–1
- cheekz US 1490 0–2
- SYLNTKLR US 1326 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →