ItzBlackguard89
#30,793 in the world · #2,264 in Canada · in the top 66% nationally. 5 official events, 8 matches won and 14 lost.
- 1478±76Rating · margin ±76
- 1575Average field · 822 entr.
- 100%vs top 5% (1–0)
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,603 points, across 1,241 entrants.
- They are 99 points away from the top 1,000: Canada.
How the rating moved
Between 1,421 and 1,484, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 08/08/26 | Saturday Afternoon Nexus Nights - 1v1 V2N1T3 | 12 | 1587 | 9° | 1–2 | -6 |
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 712° | 4–4 | +35 |
| 30/05/26 | Super Nexus Night - RQ Vancouver Friday 8pm Vancouver | 1,011 | 1538 | 594° | 2–2 | +28 |
| 29/05/26 | Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver | 1,241 | 1603 | 1212° | 0–4 | -61 |
| 18/02/26 | Wednesday Early Morning Nexus Nights - 1v1 V2L 1R3 | 14 | 1558 | 10° | 1–2 | -18 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 3 events 38%
- Under 16 2 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- TM2 US 1801 1–0
- NovaSanguis CA 1693 0–1
- ChuY CA 1683 0–1
- Sotami CA 1653 0–1
- Lil Gup CA 1624 0–1
- Descent Saturn CA 1613 1–0
- Malakx AT 1595 0–1
- Lee Myself and I US 1594 0–1
- DannyStarchild CA 1590 1–0
- Icy Neon Mask CA 1579 0–1
- NoxusHopeful US 1549 0–1
- TotalEclipse112 US 1540 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →