izzysticks1
#8,321 in the world · #467 in Australia · in the top 18% nationally. 8 official events, 21 matches won and 7 lost.
- 1618±73Rating · margin ±73
- 1515Average field · 23 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Has won 1 tournament. The biggest one had 20 players entered.
- Made top 8 7 times in 8 tournaments: 88% of the time.
- Their all-time peak is 1,631 points.
- The toughest field they have faced averaged 1,528 points, across 28 entrants.
- They are 43 points away from the top 250: Australia.
How the rating moved
Between 1,558 and 1,628, across 8 events with history.
Last 8 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 05/04/26 | Sunday Afternoon Nexus Nights - 1v1 50 Glenferrie Rd | 16 | 1513 | 5° | 3–1 | +10 |
| 28/03/26 | Riftbound - Weekly Locals (Nexus Nights) & 10th Anniversary Celebration - Malvern 50 Glenferrie Rd | 28 | 1528 | 2° | 3–1 | +12 |
| 26/03/26 | Gameology Clayton Nexus Nights - 1v1 Clayton South | 14 | 1523 | 4° | 2–1 | -7 |
| 15/03/26 | Sunday Afternoon Nexus Nights - 1v1 50 Glenferrie Rd | 13 | 1502 | 5° | 1–1 | -8 |
| 08/02/26 | Riftbound - Spiritforged Pre-rift Event - Malvern 50 Glenferrie Rd | 33 | 1497 | 7° | 2–1–1 | -5 |
| 10/01/26 | Saturday Afternoon Summoner Skirmish - January Clayton | 28 | 1528 | 9° | 3–2 | -12 |
| 07/12/25 | Riftbound - Weekly Locals (Nexus Night) 50 Glenferrie Rd | 20 | 1501 | 1° | 4–0 | +70 |
| 30/11/25 | Riftbound - Weekly Locals (Nexus Night) 50 Glenferrie Rd | 31 | 1526 | 3° | 3–0 | +58 |
Form and consistency
On a 3-win streak.
- 16 to 99 6 events 75%
- Under 16 2 events 60%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →