Jarosa
#38,055 in the world · #14,079 in United States · in the top 81% nationally. 14 official events, 12 matches won and 28 lost.
- 1434±53Rating · margin ±53
- 1552Average field · 244 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Made top 8 2 times in 14 tournaments: 14% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,615 points, across 12 entrants.
- They are 143 points away from the top 5,000: United States.
How the rating moved
Between 1,394 and 1,496, across 14 events with history.
Last 14 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/08/26 | Saturday Afternoon Vendetta Summoner Skirmish I Fredericksburg | 16 | 1569 | 5° | 2–1–1 | +24 |
| 22/08/26 | Saturday Evening Vendetta Summoner Skirmish I Fredericksburg | 17 | 1573 | 13° | 1–3 | 0 |
| 20/08/26 | Thursday Evening Vendetta Summoner Skirmish I Culpeper | 12 | 1615 | 9° | 1–3 | 0 |
| 08/08/26 | YHP Fred - 1v1 Nexus Nights Weekly Constructed Tournament Fredericksburg | 14 | 1564 | 12° | 1–2 | 0 |
| 21/06/26 | Regional Rebound - RQ Hartford Sunday 11am Hartford | 692 | 1577 | 591° | 0–1 | -7 |
| 20/06/26 | Super Nexus Night - RQ Hartford Friday 8pm Hartford | 991 | 1541 | 356° | 2–2 | +23 |
| 19/06/26 | Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford | 1,517 | 1599 | 1277° | 1–4 | -12 |
| 30/03/26 | Battlegrounds Nexus Night Midlothian | 16 | 1522 | 12° | 1–2 | -6 |
| 23/03/26 | Battlegrounds Nexus Night Midlothian | 19 | 1528 | 19° | 0–3 | -42 |
| 16/03/26 | Battlegrounds Nexus Night Midlothian | 26 | 1529 | 25° | 0–2 | -42 |
| 09/03/26 | Battlegrounds Nexus Night Midlothian | 29 | 1521 | 7° | 2–1 | +31 |
| 24/02/26 | Riftbound - League Play 5:00p-9:00p Warrenton | 15 | 1505 | 12° | 0–0–1 | -4 |
| 23/02/26 | Battlegrounds Nexus Night Midlothian | 30 | 1542 | 22° | 1–2 | -5 |
| 21/02/26 | Saturday - Nexus Nights!: Constructed Tournament Fredericksburg | 17 | 1537 | 15° | 0–2–1 | -26 |
Form and consistency
On a 2-win streak.
- Events with 100+ entrants 3 events 30%
- 16 to 99 8 events 28%
- Under 16 3 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- BigZ1111 US 1781 0–1
- frog Keebs US 1731 0–1
- ValueCity US 1730 0–1
- TSD jjstatman US 1684 0–1
- MERC teddy US 1682 0–1
- Leebola US 1674 0–1
- TOP Pwnstar CA 1672 1–0
- PeonsGoZugZug US 1670 0–2
- Salty n Sweet US 1648 0–1
- TSD Freaknasty US 1645 0–1
- shinue US 1641 0–1
- Skill Issue US 1635 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →