jdog
#5,526 in the world · #1,958 in United States · in the top 12% nationally. 50 official events, 108 matches won and 58 lost.
- 1648±27Rating · margin ±27
- 1551Average field · 129 entr.
- 14%vs top 5% (2–12)
What they have done so far
- Has won 3 tournaments. The biggest one had 16 players entered.
- Made top 8 25 times in 50 tournaments: 50% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,707 points.
- The toughest field they have faced averaged 1,634 points, across 14 entrants.
- They are 42 points away from the top 1,000: United States.
How the rating moved
Between 1,601 and 1,694, across 40 events with history.
Last 40 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | TATC August Skirmish Raleigh | 20 | 1607 | 9° | 2–2 | -14 |
| 22/08/26 | Summoner Skirmish AUG @ Elite Cardboard Gaming Durham | 13 | 1581 | 6° | 1–2–1 | -30 |
| 21/08/26 | Friday Evening Nexus Nights - 1v1 Raleigh | 15 | 1547 | 2° | 2–0–1 | +13 |
| 20/08/26 | TATC Nexus Night Raleigh | 39 | 1544 | 17° | 2–1 | +3 |
| 19/08/26 | Wednesday Afternoon Nexus Nights - 1v1 Raleigh | 12 | 1508 | 1° | 3–0 | +22 |
| 13/08/26 | TATC Nexus Night Raleigh | 32 | 1544 | 22° | 1–2 | -18 |
| 20/06/26 | Riftbound Regional Qualifier - Hartford Hartford | 1,954 | 1593 | 448° | 4–3 | -1 |
| 19/06/26 | Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford | 1,517 | 1599 | 589° | 3–2 | -2 |
| 02/04/26 | TATC Nexus Night Raleigh | 38 | 1546 | 12° | 2–1 | +13 |
| 26/03/26 | TATC Nexus Night Raleigh | 32 | 1573 | 20° | 1–2 | -23 |
| 25/03/26 | Wednesday Evening Nexus Nights - 1v1 Raleigh | 16 | 1543 | 6° | 2–1 | +6 |
| 22/03/26 | Sunday Afternoon Summoner Skirmish - March Wake Forest | 14 | 1634 | 3° | 2–1–2 | -2 |
| 19/03/26 | TATC Nexus Night Raleigh | 47 | 1540 | 19° | 2–1 | -7 |
| 14/03/26 | Hidden Block Games Summoner Skirmish - March Raleigh | 16 | 1542 | 1° | 5–0–1 | +47 |
| 14/03/26 | Friday Evening Nexus Nights - 1v1 Raleigh | 20 | 1547 | 9° | 2–1 | -2 |
| 12/03/26 | TATC Nexus Night Raleigh | 43 | 1547 | 15° | 2–1 | +4 |
| 11/03/26 | Wednesday Evening Nexus Nights - 1v1 Raleigh | 17 | 1540 | 10° | 1–1–1 | -13 |
| 05/03/26 | TATC Nexus Night Raleigh | 45 | 1546 | 17° | 2–1 | +6 |
| 04/03/26 | Wednesday Evening Nexus Nights - 1v1 Raleigh | 15 | 1559 | 11° | 0–2 | -29 |
| 28/02/26 | Riftbound Regional Qualifier - Las Vegas Las Vegas | 1,670 | 1587 | 551° | 4–3 | -12 |
| 25/02/26 | Wednesday Night Nexus Nights - Multiplayer Raleigh | 20 | 1523 | 7° | 2–1 | -5 |
| 19/02/26 | TATC Nexus Night Raleigh | 36 | 1560 | 11° | 2–1 | -2 |
| 18/02/26 | Animazed Wednesday Nexus Nights - 1v1 Raleigh | 24 | 1601 | 3° | 2–0–1 | +19 |
| 31/01/26 | TATC 1k Tournament Raleigh | 25 | 1567 | 4° | 4–2 | +13 |
| 29/01/26 | TATC Nexus Night Raleigh | 20 | 1549 | 6° | 2–1 | -2 |
| 22/01/26 | TATC Nexus Night Raleigh | 17 | 1541 | 2° | 3–0 | +28 |
| 15/01/26 | TATC Nexus Night Raleigh | 19 | 1549 | 12° | 1–2 | -19 |
| 14/01/26 | Wednesday Evening Nexus Night Raleigh | 13 | 1532 | 7° | 2–1 | -6 |
| 11/01/26 | Sunday Afternoon Summoner Skirmish - January Chapel Hill | 18 | 1581 | 9° | 3–2 | -1 |
| 10/01/26 | Saturday Afternoon Summoner Skirmish - January Raleigh | 28 | 1550 | 3° | 3–1–1 | +17 |
| 10/01/26 | Friday Evening Nexus Nights - 1v1 Raleigh | 16 | 1495 | 1° | 3–0–1 | +25 |
| 08/01/26 | TATC Nexus Night Raleigh | 22 | 1535 | 7° | 2–1 | +1 |
| 07/01/26 | Wednesday Evening Nexus Night Raleigh | 17 | 1530 | 7° | 2–1 | +5 |
| 31/12/25 | Wednesday Evening Nexus Night Raleigh | 15 | 1557 | 8° | 1–2 | -22 |
| 27/12/25 | Friday Evening Nexus Nights - 1v1 Raleigh | 14 | 1523 | 3° | 2–1 | +7 |
| 20/12/25 | Summoner Skirmish - December Durham | 31 | 1531 | 6° | 3–1–2 | +25 |
| 20/12/25 | Friday Evening Nexus Nights - 1v1 Raleigh | 14 | 1526 | 6° | 2–1 | 0 |
| 18/12/25 | TATC Nexus Night Raleigh | 24 | 1535 | 9° | 2–1 | +3 |
| 17/12/25 | Wednesday Evening Nexus Night Raleigh | 15 | 1478 | 3° | 1–1 | -9 |
| 14/12/25 | Sunday Afternoon Summoner Skirmish - December Chapel Hill | 15 | 1566 | 7° | 0–1–1 | -18 |
Form and consistency
On a 2-win streak.
- Events with 100+ entrants 3 events 58%
- 16 to 99 35 events 64%
- Under 16 12 events 49%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Employee 427 US 1800 0–1
- InfluencedDanger US 1786 1–1
- Vinnie US 1759 0–1
- PostNutClarity 1747 1–0
- LilacAngel US 1741 0–2
- Blenzer US 1718 0–1
- Swisher1220 US 1715 0–5
- SteamBunBuns US 1707 0–1
- TheUnwrittenPage US 1698 1–1
- Krookodile US 1698 0–1
- FPSShotty US 1697 1–2
- MasonJars US 1692 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →