Jiggly Panda
#39,175 in the world · #14,523 in United States · in the top 84% nationally. 3 official events, 3 matches won and 7 lost.
- 1426±110Rating · margin ±110
- 1544Average field · 18 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 3 tournaments: 33% of the time.
- Their peak is 1,516 points, reached in August 2026: today they sit 90 points below it.
- The toughest field they have faced averaged 1,572 points, across 23 entrants.
How the rating moved
Between 1,426 and 1,516, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 27/08/26 | Wednesday Nexus Night - 1v1 Vancouver | 17 | 1528 | 16° | 0–3 | -52 |
| 22/08/26 | WCG // Riftbound - Summoner Skirmish August Vancouver | 23 | 1572 | 18° | 1–3 | -38 |
| 20/08/26 | Wednesday Nexus Night - 1v1 Vancouver | 15 | 1533 | 8° | 2–1 | +16 |
Form and consistency
On a 4-loss streak.
- 16 to 99 2 events 14%
- Under 16 1 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Zenon US 1801 0–1
- Jonsina US 1524 1–1
- Majestic Moose US 1518 0–2
- Jokin US 1509 0–1
- nhordic US 1506 0–1
- SweggitySwoogity US 1412 0–1
- Jade Kuma US 1401 1–0
- HollysCherry US 1361 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →