← New Zealand

Jimmy The Rustle

#24,475 in the world · #347 in New Zealand · in the top 47% nationally. 7 official events, 10 matches won and 11 lost.

  • 1512±82Rating · margin ±82
  • 1534Average field · 16 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 3 times in 7 tournaments: 43% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,526 points.
  • The toughest field they have faced averaged 1,587 points, across 14 entrants.
  • They are 43 points away from the top 250: New Zealand.

How the rating moved

Between 1,462 and 1,512, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
31/03/26 Riftbound Nexus Nights - 31st March 2026 Petone 13 1502 2–1 +3
28/03/26 Respawn Summoner Skirmish - March Te Aro 14 1587 2–2 +20
24/03/26 Riftbound Nexus Nights - 24th March 2026 Petone 14 1502 2–1 +22
17/03/26 Riftbound Nexus Nights - 17th March 2026 Petone 14 1514 11° 1–2 -4
10/03/26 Riftbound Nexus NIghts - 10th March 2026 Petone 18 1537 1–1–1 +9
04/03/26 Wednesday Nexus Night @ Cerberus Games Wellington 22 1543 17° 1–2 -19
03/03/26 Riftbound Nexus Nights - 3rd March 2026 Petone 20 1553 14° 1–2 -19

Form and consistency

On a 2-win streak.

  • 16 to 99 3 events 33%
  • Under 16 4 events 54%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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