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Jolt

#17,347 in the world · #6,367 in United States · in the top 37% nationally. 16 official events, 21 matches won and 17 lost.

  • 1552±61Rating · margin ±61
  • 1545Average field · 21 entr.
  • 30%vs top 5% (3–7)

What they have done so far

  • Has won 2 tournaments. The biggest one had 16 players entered.
  • Made top 8 7 times in 16 tournaments: 44% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their peak is 1,588 points, reached in February 2026: today they sit 36 points below it.
  • The toughest field they have faced averaged 1,579 points, across 16 entrants.
  • They are 25 points away from the top 5,000: United States.

How the rating moved

Between 1,493 and 1,588, across 16 events with history.

Last 16 events

Date Event Entrants Field Pos. Record Rating
19/02/26 Gongaii Games Wednesday Riftbound Nexus Night Beaverton 14 1558 13° 0–2 -28
14/02/26 (02/13) Spiritforged Release Event 6PM Portland 20 1538 15° 0–1 -8
12/02/26 Gongaii Wednesday Spiritforged Pre-Rift Event Beaverton 66 1557 32° 1–0 +8
09/02/26 Riftbound TCG pre release Tigard 26 1532 2–1–1 +6
07/02/26 (02/06) Spiritforged Prerelease Event 6PM Portland 16 1553 3–0–1 +37
27/12/25 WCG // Riftbound - Nexus "Night" Vancouver 16 1507 2–1–1 +6
21/12/25 Sunday Summoner Skirmish - December Portland 13 1533 1–1 -5
13/12/25 (12/12) Summoner Skirmish 6PM Portland 16 1579 10° 1–2–1 -9
11/12/25 Wednesday Riftbound Nexus Gongaii Beaverton 13 1551 10° 0–1–1 -10
04/12/25 Wednesday Riftbound Nexus Gongaii Beaverton 17 1568 1–2–1 -19
29/11/25 WCG // Riftbound - Summoner Skirmish December Vancouver 16 1517 5–0–1 +81
22/11/25 WCG // Riftbound - Nexus "Night" Vancouver 14 1511 1–2–1 -11
16/11/25 Sunday Evening Nexus Night - Box Tournament. Tigard 30 1578 12° 2–2–1 +3
14/11/25 Thursday Evening Nexus Night Portland 17 1544 10° 2–2 -3
13/11/25 Wednesday Riftbound Nexus Gongaii Beaverton 22 1548 17° 0–0–5 +4
31/10/25 Thunder Kitty Games Release Event Portland 32 20° 0–0–1 0

Form and consistency

On a 3-loss streak.

  • 16 to 99 12 events 44%
  • Under 16 4 events 20%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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