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Jrod

#29,191 in the world · #10,787 in United States · in the top 62% nationally. 8 official events, 11 matches won and 15 lost.

  • 1487±79Rating · margin ±79
  • 1549Average field · 15 entr.
  • 50%vs top 5% (1–1)

What they have done so far

  • Made top 8 4 times in 8 tournaments: 50% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,528 points.
  • The toughest field they have faced averaged 1,579 points, across 16 entrants.
  • They are 90 points away from the top 5,000: United States.

How the rating moved

Between 1,416 and 1,488, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
22/12/25 Monday Evening Nexus Nights - 1v1 East Providence 16 1496 2–1 +18
14/12/25 Sunday Afternoon Summoner Skirmish - December North Providence 17 1545 2–2–2 +6
13/12/25 Summoner Skirmish @ LinkUpTCG - December Pawtucket 13 1555 3–2 +47
12/12/25 The Game Reserve's December Summoner Skirmish Middleborough 16 1579 10° 0–3 -44
28/11/25 Friday Afternoon Summoner Skirmish - December Hingham 15 1568 1–3 -28
22/11/25 Friday Nexus Night Westbrook 15 3–2 +27
06/11/25 Riftbound Origins Release Event Westbrook 20 11° 0–1 -19
01/11/25 Riftbound Release Event Plainville 13 10° 0–1 -20

Form and consistency

On a 2-win streak.

  • 16 to 99 4 events 31%
  • Under 16 4 events 47%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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