Kain Sensei
#25,035 in the world · #151 in Croatia · in the top 50% nationally. 6 official events, 9 matches won and 9 lost.
- 1509±84Rating · margin ±84
- 1514Average field · 19 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 3 times in 6 tournaments: 50% of the time.
- Their peak is 1,559 points, reached in November 2025: today they sit 50 points below it.
- The toughest field they have faced averaged 1,551 points, across 17 entrants.
- They are 40 points away from the top 100: Croatia.
How the rating moved
Between 1,489 and 1,559, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 06/12/25 | Saturday Afternoon Nexus Nights - 1v1 Rijeka | 17 | 1551 | 7° | 1–2–1 | -4 |
| 29/11/25 | Saturday Afternoon Nexus Nights - 1v1 Rijeka | 15 | 1479 | 5° | 2–1–1 | +24 |
| 22/11/25 | Saturday Afternoon Nexus Nights - Multiplayer Rijeka | 25 | 1506 | 16° | 0–0–1 | 0 |
| 15/11/25 | Saturday Afternoon Nexus Nights - 1v1 Croatia | 18 | 1519 | 11° | 2–2–1 | 0 |
| 08/11/25 | Saturday Afternoon Nexus Nights - 1v1 Croatia | 22 | — | 20° | 0–3–1 | -70 |
| 02/11/25 | Saturday Release Event Croatia | 39 | — | 4° | 4–1–1 | +59 |
Form and consistency
On a 2-loss streak.
- 16 to 99 5 events 35%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- BANRATE DEMON HR 1778 0–1
- Justicer175 HR 1743 0–1
- Singularity HR 1699 0–1
- KRISMAS HR 1685 0–1
- FreeLeeOHH HR 1661 0–1
- Tygorx HR 1643 0–2
- DjoleTigar HR 1561 0–1
- Sepnuke HR 1561 0–1
- Tiny Dragon HR 1554 0–1
- Warlord Sillva HR 1533 1–0
- HypeEz HR 1530 1–0
- WinglessRage HR 1520 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →