← Italy

Kaiser Crow

#17,347 in the world · #1,386 in Italy · in the top 34% nationally. 12 official events, 23 matches won and 22 lost.

  • 1552±54Rating · margin ±54
  • 1520Average field · 11 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 8 times in 12 tournaments: 67% of the time.
  • Their best run is 6 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,557 points, across 16 entrants.
  • They are 34 points away from the top 1,000: Italy.

How the rating moved

Between 1,397 and 1,552, across 12 events with history.

Last 12 events

Date Event Entrants Field Pos. Record Rating
08/08/26 Titan Nexus - 1vs1 Milano 12 1543 3–1 +25
24/07/26 Vendetta Pre-Rift Event Milano 16 1476 10° 2–2 -12
18/07/26 RNC Tappa 4 Milano 7 1498 2–1 +10
11/07/26 Summoner Skirmish - July Milano 14 1519 5–1 +55
27/06/26 Titan Nexus Milano 15 1535 3–1 +37
13/06/26 Summoner Skirmish - June Milano 16 1557 10° 2–2 +17
23/05/26 Titan Nexus Milano 8 1538 1–2 +3
07/05/26 Unleashed Pre-Rift Event Milano 12 1466 2–2 +20
25/04/26 Titan Nexus Milano 4 1522 0–3 -41
11/04/26 Titan Nexus Milano 5 1548 1–2 -7
14/03/26 Summoner Skirmish - March Milano 11 1523 10° 0–3 -51
07/03/26 Titan Nights - 1v1 Milano 13 1510 2–2 -4

Form and consistency

On a 3-win streak.

  • 16 to 99 2 events 50%
  • Under 16 10 events 51%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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