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King Spawn

#31,321 in the world · #11,564 in United States · in the top 67% nationally. 10 official events, 17 matches won and 19 lost.

  • 1475±65Rating · margin ±65
  • 1541Average field · 21 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 4 times in 10 tournaments: 40% of the time.
  • Their all-time peak is 1,565 points.
  • The toughest field they have faced averaged 1,619 points, across 14 entrants.
  • They are 102 points away from the top 5,000: United States.

How the rating moved

Between 1,475 and 1,548, across 10 events with history.

Last 10 events

Date Event Entrants Field Pos. Record Rating
28/03/26 3/28/26 Oceanside Riftbound March 2026 Summoner Skirmish Saturday 10 AM Oceanside 14 1619 13° 1–3 -27
25/02/26 2/24/26 Oceanside Riftbound Nexus Night Tuesday 6 PM Oceanside 13 1599 2–2 +2
11/02/26 2/10/26 Oceanside Riftbound Spiritforged Pre-Rift Sealed Event Tuesday 6 PM Oceanside 31 1507 19° 1–2 -13
07/02/26 2/7/26 Oceanside Riftbound Spiritforged Pre-Rift Sealed Event Saturday 12 PM Oceanside 36 1537 2–1–1 +10
04/02/26 2/03/26 Oceanside Riftbound Nexus Night Tuesday 6 PM Oceanside 16 1518 11° 2–2 -10
17/12/25 12/16/25 Oceanside Riftbound Nexus Night Tuesday 6 PM Oceanside 19 1517 12° 1–3 -35
13/12/25 12/13/25 Lake Forest Riftbound December Summoner Skirmish Saturday 10 AM Lake Forest 29 1517 3–1–2 +63
29/11/25 11/29/25 Oceanside Nexus Night Oceanside 13 1526 12° 0–2–1 -43
22/11/25 11/22/25 Oceanside Nexus Night Oceanside 16 1530 2–2 -14
08/11/25 11/8/25 Oceanside Nexus Night Oceanside 15 3–1 +42

Form and consistency

On a 1-win streak.

  • 16 to 99 6 events 44%
  • Under 16 4 events 40%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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