← Italy

kingofdeath2

#35,415 in the world · #2,876 in Italy · in the top 69% nationally. 19 official events, 21 matches won and 33 lost.

  • 1451±42Rating · margin ±42
  • 1534Average field · 27 entr.
  • 13%vs top 5% (1–7)

What they have done so far

  • Has won 1 tournament.
  • Made top 8 11 times in 19 tournaments: 58% of the time.
  • Their all-time peak is 1,549 points.
  • The toughest field they have faced averaged 1,603 points, across 12 entrants.
  • They are 26 points away from the top 2,500: Italy.

How the rating moved

Between 1,446 and 1,524, across 19 events with history.

Last 19 events

Date Event Entrants Field Pos. Record Rating
27/08/26 Thursday Night Nexus Nights - 1v1 modena 12 1539 1–2 +1
25/08/26 Tuesday Evening Learn-to-Play Event Castelfranco Emilia 10 1563 10° 0–0–1 +4
23/08/26 Sunday Afternoon Nexus Nights - 1v1 modena 7 1480 0–2 -21
19/08/26 Wednesday Evening Riftbound Open Play Modena 6 1572 0–2–2 -5
11/08/26 Evento di Agosto Castelfranco Emilia 22 1512 19° 1–3 -29
04/08/26 Tuesday Evening Nexus Nights - 1v1 Castelfranco Emilia 9 1493 1–1–2 -9
22/07/26 Chaos Draft Castelfranco Emilia 6 1542 0–1–2 -8
17/07/26 NATIONAL TAPPA NUMERO 4 BY POD Castelfranco Emilia 18 1563 3–1–1 +41
12/07/26 tappa 3 runes league modena 16 1508 11° 1–2–1 -17
09/07/26 Runes League national cup 4° tappa Modena 10 1542 1–2–1 -5
07/07/26 Tuesday Evening Nexus Nights - 1v1 Castelfranco Emilia 13 1553 10° 1–2–1 -4
03/07/26 TAPPA 3 NATS Castelfranco Emilia 15 1546 2–2 +5
28/06/26 Sunday Afternoon Nexus Nights - 1v1 modena 7 1446 3–0 +36
23/06/26 MARTEDI RIFTBOUND "POT OF DEMONS" Castelfranco Emilia 18 1525 15° 1–3 -16
21/06/26 sabato Evening Summoner Skirmish - June modena 12 1603 10° 1–2–1 +10
18/06/26 Runes League national cup 2° tappa Modena 11 1532 11° 0–3 -56
14/06/26 Sunday Afternoon Nexus Nights - 1v1 modena 16 1491 2–1–1 +9
06/06/26 Saturday Afternoon Riftbound Open Play Castelfranco Emilia 11 1547 3–1 +62
30/05/26 Ionia League by Runes League - Bologna Bologna 297 1588 265° 0–3–3 -47

Form and consistency

On a 1-win streak.

  • Events with 100+ entrants 1 events 0%
  • 16 to 99 5 events 38%
  • Under 16 13 events 30%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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