Kirbo
#38,924 in the world · #2,846 in Canada · in the top 83% nationally. 3 official events, 4 matches won and 9 lost.
- 1428±103Rating · margin ±103
- 1514Average field · 70 entr.
- —vs top 5%
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,530 points, across 118 entrants.
How the rating moved
Between 1,428 and 1,448, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/11/25 | Riftbound Summoner Skirmish @ Taps Games Edmonton | 118 | 1530 | 68° | 2–4 | -20 |
| 25/11/25 | Nov 24 Nexus Night T8N 5Z1 | 22 | 1498 | 10° | 1–1–1 | +7 |
| 01/11/25 | Saturday Morning Release Event Edmonton | 33 | — | 26° | 1–4 | -59 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 1 events 33%
- 16 to 99 2 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Asterock CA 1659 1–0
- FedoraWarrior CA 1597 0–1
- 85 AGS Spec CA 1515 0–1
- PUFNSTUF360 CA 1514 0–1
- xin CA 1499 0–1
- Lostcauze CA 1456 1–0
- Nicck CA 1446 0–1
- Bora Yoon CA 1443 0–1
- Marsh CA 1442 0–1
- XxLilia69xX CA 1439 1–0
- Caelus CA 1410 0–1
- Lokei CA 1402 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →