kkrasna
#29,191 in the world · #61 in Slovenia · in the top 67% nationally. 19 official events, 27 matches won and 38 lost.
- 1487±44Rating · margin ±44
- 1539Average field · 18 entr.
- 50%vs top 5% (2–2)
What they have done so far
- Has won 1 tournament. The biggest one had 14 players entered.
- Made top 8 7 times in 19 tournaments: 37% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,546 points.
- The toughest field they have faced averaged 1,566 points, across 10 entrants.
- They are 33 points away from the top 50: Slovenia.
How the rating moved
Between 1,408 and 1,542, across 19 events with history.
Last 19 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 25/07/26 | Vendetta Pre-Rift Event 1 Glonarjeva ulica 4 | 14 | 1561 | 1° | 4–0 | +61 |
| 03/05/26 | Nedelja Zjutraj Unleashed Pre-Rift Event Lapajnetova ulica 19 | 12 | 1531 | 6° | 2–2 | +18 |
| 02/05/26 | Saturday Morning Unleashed Pre-Rift Event Zaloška cesta 18 | 41 | 1528 | 32° | 1–3–1 | -12 |
| 12/04/26 | Summoner Skirmish - April Jurčkova Cesta 223 | 12 | 1529 | 10° | 1–3 | -8 |
| 11/04/26 | Saturday Morning Summoner Skirmish - April Zaloška cesta 18 | 13 | 1561 | 13° | 0–3 | -21 |
| 28/03/26 | sabato Evening Summoner Skirmish - March Ronchi dei Legionari | 10 | 1566 | 9° | 0–2 | -17 |
| 24/03/26 | Nexus Nights Ronchi dei Legionari | 6 | 1535 | 5° | 1–2 | -6 |
| 10/03/26 | Nexus Nights Ronchi dei Legionari | 5 | 1533 | 2° | 2–1 | +21 |
| 08/03/26 | Summoner Skirmish - March Jurčkova Cesta 223 | 19 | 1543 | 18° | 0–4–1 | -50 |
| 07/03/26 | Summoner Skirmish - March Glonarjeva ulica 4 | 13 | 1542 | 10° | 1–2–1 | -9 |
| 04/03/26 | Wednesday Evening Nexus Nights - 1v1 Zaloška cesta 18 | 18 | 1556 | 11° | 2–2 | +3 |
| 03/03/26 | Nexus Nights Ronchi dei Legionari | 7 | 1567 | 2° | 2–0–1 | +32 |
| 12/02/26 | Spiritforged Pre-Rift Event Glonarjeva ulica 4 | 14 | 1487 | 9° | 2–2–1 | +2 |
| 08/02/26 | Sunday Morning Spiritforged Pre-Rift Event Zaloška cesta 18 | 33 | 1517 | 22° | 1–2–2 | -11 |
| 07/02/26 | Saturday Morning Spiritforged Pre-Rift Event Jurčkova Cesta 223 | 39 | 1522 | 38° | 0–3–1 | -58 |
| 24/01/26 | Summoner Skirmish - January Ronchi dei Legionari | 6 | — | 3° | 2–1 | +15 |
| 19/01/26 | Monday Evening Nexus Nights - 1v1 Jurčkova Cesta 223 | 13 | 1533 | 3° | 3–1 | +58 |
| 11/01/26 | Summoner Skirmish - January Jurčkova Cesta 223 | 24 | 1557 | 22° | 1–3 | -37 |
| 29/12/25 | Monday Evening Nexus Nights - 1v1 Jurčkova Cesta 223 | 24 | 1526 | 13° | 2–2–1 | +6 |
Form and consistency
On a 4-win streak.
- 16 to 99 7 events 22%
- Under 16 12 events 48%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Beardlyfunny SI 1727 0–1
- Doydl SI 1702 0–1
- TAPUnicho IT 1701 2–0
- Farmac SI 1676 0–1
- bot lane carry SI 1673 0–1
- Gavro SI 1657 0–2
- Tink SI 1629 2–0
- HexFlash SI 1618 0–1
- cubedge SI 1608 1–0
- TSFN Kaminya SI 1602 1–1
- ßing Böng SI 1602 0–2
- morgosh3 SI 1602 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →