Klatt
#2,916 in the world · #192 in Germany · in the top 7% nationally. 14 official events, 33 matches won and 10 lost.
- 1690±56Rating · margin ±56
- 1538Average field · 24 entr.
- 17%vs top 5% (1–5)
What they have done so far
- Has won 2 tournaments. The biggest one had 28 players entered.
- Made top 8 11 times in 14 tournaments: 79% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,704 points.
- The toughest field they have faced averaged 1,572 points, across 16 entrants.
- They are 35 points away from the top 100: Germany.
How the rating moved
Between 1,500 and 1,690, across 14 events with history.
Last 14 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 04/04/26 | Summoner Skirmish April Dusseldorf | 16 | 1572 | 2° | 4–1–1 | +13 |
| 23/02/26 | Riftbound Nexus Night 23.02.26 Dusseldorf | 26 | 1549 | 4° | 2–0–1 | +18 |
| 07/02/26 | Spiritforged Pre-Rift Event 07.02.26 Dusseldorf | 41 | 1526 | 6° | 4–1–1 | +14 |
| 26/01/26 | Riftbound Nexus Night 26.01.26 Dusseldorf | 16 | 1527 | 12° | 1–2 | -32 |
| 19/01/26 | Riftbound Nexus Night 19.01.26 Dusseldorf | 17 | 1532 | 9° | 1–0–2 | +4 |
| 12/01/26 | Riftbound Nexus Night 12.01.26 Dusseldorf | 20 | 1527 | 2° | 3–0 | +23 |
| 05/01/26 | Riftbound Nexus Night 05.01.26 Dusseldorf | 17 | 1568 | 5° | 1–1 | -3 |
| 29/12/25 | Riftbound Nexus Night 29.12.25 Dusseldorf | 17 | 1526 | 4° | 2–1–1 | -3 |
| 22/12/25 | Riftbound Nexus Night 22.12.25 Dusseldorf | 31 | 1538 | 4° | 2–0–3 | +6 |
| 14/12/25 | Summoner Skirmish Dezember (Competitiv Play) Recklinghausen | 30 | 1567 | 6° | 3–1–2 | +36 |
| 08/12/25 | Riftbound Nexus Night 08.12.25 Dusseldorf | 26 | 1521 | 1° | 3–0–1 | +57 |
| 24/11/25 | Riftbound Nexus Night 24.11.25 Dusseldorf | 24 | 1515 | 2° | 3–0–2 | +57 |
| 17/11/25 | Riftbound Nexus Night 17.11.25 Dusseldorf | 29 | 1529 | 22° | 0–3–1 | -80 |
| 10/11/25 | Riftbound Nexus Night 10.11.25 Dusseldorf | 28 | — | 1° | 4–0–1 | +80 |
Form and consistency
On a 1-loss streak.
- 16 to 99 14 events 56%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- CC Inn0XMS DE 1742 0–1
- iiTzKevrii DE 1727 1–0
- Wooploop DE 1721 0–4
- Sly DE 1697 0–1
- Yuksa DE 1685 1–0
- Lets2i DE 1677 1–0
- LongDongHeimer DE 1659 1–0
- backb0ne DE 1658 0–1
- Catpoop DE 1657 1–0
- BANKSYY DE 1647 1–1
- Monke Coach DE 1647 1–1
- KoySaki DE 1646 0–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →